28 lines
		
	
	
		
			565 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			28 lines
		
	
	
		
			565 B
		
	
	
	
		
			C#
		
	
	
	
| namespace SRF
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| {
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|     using UnityEngine;
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| 
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|     public static class SRFFloatExtensions
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|     {
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|         public static float Sqr(this float f)
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|         {
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|             return f*f;
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|         }
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| 
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|         public static float SqrRt(this float f)
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|         {
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|             return Mathf.Sqrt(f);
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|         }
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| 
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|         public static bool ApproxZero(this float f)
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|         {
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|             return Mathf.Approximately(0, f);
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|         }
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| 
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|         public static bool Approx(this float f, float f2)
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|         {
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|             return Mathf.Approximately(f, f2);
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|         }
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|     }
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| }
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