32 lines
		
	
	
		
			501 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			501 B
		
	
	
	
		
			C#
		
	
	
	
| using System;
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| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| [CreateAssetMenu(menuName = "AudioConfig")]
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| public class AudioConfig : ConfigBase<AudioConfig>
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| {
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|     public List<AudioPack> AudioPacks;
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| }
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| 
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| [Serializable]
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| public class AudioPack
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| {
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|     public AudioClipType myType;
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|     public List<AudioClip> myClips;
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| }
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| 
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| public enum AudioClipType
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| {
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|     None = -1,
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| 
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|     Click,
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|     BuyUnit,
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|     MergeUnit,
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|     NewCard,
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|     GameWin,
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|     GameLose,
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|     PrizeWheel,
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|     GetCoin
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| }
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