21 lines
		
	
	
		
			515 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			515 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using DG.Tweening;
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| 
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| public class LevelSpot : MonoBehaviour
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| {
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|     [SerializeField] GameObject mGobPassed;
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|     [SerializeField] GameObject mGobCurrent;
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| 
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|     public void InitSpot(bool pPassed, bool pCurrent)
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|     {
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|         mGobPassed.SetActive(pPassed);
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|         mGobCurrent.SetActive(pCurrent);
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| 
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|         if (pCurrent)
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|         {
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|             transform.DOScale(1.2f, 0.5f).SetEase(Ease.Linear).SetLoops(-1, LoopType.Yoyo);
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|         }
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|     }
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| } |