mergemilitary/Assets/Scripts/Logic/InitLogic.cs

25 lines
690 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class InitLogic : MonoBehaviour
{
private void Start()
{
Application.targetFrameRate = 60;
Input.multiTouchEnabled = false;
PlayerData.Instance.Login();
AudioManager.Instance.SetSoundOn(SettingData.Instance.IsSoundOn);
VibrateManager.Instance.SetVibrateOn(SettingData.Instance.IsVibrateOn);
TKGSDKManager.Instance.InitSDK(GameManager.Instance.LoadGame);
TKGSDKManager.Instance.SetGameFocusListener(AudioManager.Instance.SetListenerOn);
if (GameConfig.Instance.IsDebug)
{
SRDebug.Init();
}
}
}