17 lines
		
	
	
		
			451 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			451 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| public class PlayerManager : GroupManager
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| {
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|     public override void AddSoldier(SoldierUnit pUnit, GroupManager pAgainstGroup)
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|     {
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|         pUnit.Group = GroupType.Player;
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|         pUnit.AgainstGroup = pAgainstGroup;
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| 
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|         WarUnitAttr tAttr = Utils.GetWarUnitAttrFromCard(pUnit.BType, pUnit.Level);
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|         pUnit.InitAttr(tAttr);
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| 
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|         AddSoldier(pUnit);
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|     }
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| } |