34 lines
		
	
	
		
			866 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			866 B
		
	
	
	
		
			C#
		
	
	
	
using UnityEngine;
 | 
						|
using System.Collections;
 | 
						|
 | 
						|
public class DPadParameterUI : MonoBehaviour {
 | 
						|
 | 
						|
	public void SetClassicalInertia(bool value){
 | 
						|
 | 
						|
		ETCInput.SetAxisInertia( "Horizontal",value);
 | 
						|
		ETCInput.SetAxisInertia( "Vertical",value);
 | 
						|
	}
 | 
						|
 | 
						|
	public void SetTimePushInertia(bool value){
 | 
						|
		
 | 
						|
		ETCInput.SetAxisInertia( "HorizontalTP",value);
 | 
						|
		ETCInput.SetAxisInertia( "VerticalTP",value);
 | 
						|
	}
 | 
						|
 | 
						|
	public void SetClassicalTwoAxesCount(){
 | 
						|
		ETCInput.SetDPadAxesCount( "DPadClassical",ETCBase.DPadAxis.Two_Axis);
 | 
						|
	}
 | 
						|
 | 
						|
	public void SetClassicalFourAxesCount(){
 | 
						|
		ETCInput.SetDPadAxesCount( "DPadClassical",ETCBase.DPadAxis.Four_Axis);
 | 
						|
	}
 | 
						|
 | 
						|
	public void SetTimePushTwoAxesCount(){
 | 
						|
		ETCInput.SetDPadAxesCount( "DPadTimePush",ETCBase.DPadAxis.Two_Axis);
 | 
						|
	}
 | 
						|
	
 | 
						|
	public void SetTimePushFourAxesCount(){
 | 
						|
		ETCInput.SetDPadAxesCount( "DPadTimePush",ETCBase.DPadAxis.Four_Axis);
 | 
						|
	}
 | 
						|
}
 |