870 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			870 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C#
		
	
	
	
namespace SRDebugger.Editor
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{
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    using System;
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    using System.Collections;
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    using System.Collections.Generic;
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    using System.Globalization;
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    using System.Linq;
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    using SRDebugger.Internal;
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    using SRDebugger.Internal.Editor;
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    using SRF;
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    using UnityEditor;
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    using UnityEditorInternal;
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    using UnityEngine;
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    public class SRDebuggerSettingsWindow : EditorWindow
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    {
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        private enum ProfilerAlignment
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        {
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            TopLeft = 0,
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            TopRight = 1,
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            BottomLeft = 2,
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            BottomRight = 3
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        }
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        private enum OptionsAlignment
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        {
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            TopLeft = 0,
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            TopRight = 1,
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            BottomLeft = 2,
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            BottomRight = 3,
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            TopCenter = 6,
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            BottomCenter = 7
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        }
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        private string _currentEntryCode;
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        private bool _enableTabChange = true;
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        private Tabs _selectedTab;
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        private bool _showBugReportSignupForm;
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        private string[] _tabs = Enum.GetNames(typeof (Tabs)).Select(s => s.Replace('_', ' ')).ToArray();
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        [MenuItem("SRDebugger/OpenSetting")]
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        public static void OpenSettting()
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        {
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            Open();
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        }
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        [MenuItem(SRDebugPaths.SettingsMenuItemPath)]
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        public static void Open()
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        {
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            GetWindowWithRect<SRDebuggerSettingsWindow>(new Rect(0, 0, 449, 520), true, "SRDebugger - Settings", true);
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        }
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        private void OnEnable()
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        {
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            _currentEntryCode = GetEntryCodeString();
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            if (string.IsNullOrEmpty(Settings.Instance.ApiKey))
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            {
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                _showBugReportSignupForm = true;
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            }
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        }
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        private void OnGUI()
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        {
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            // Draw header area 
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            SRDebugEditorUtil.BeginDrawBackground();
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            SRDebugEditorUtil.DrawLogo(SRDebugEditorUtil.GetLogo());
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            SRDebugEditorUtil.EndDrawBackground();
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            // Draw header/content divider
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            EditorGUILayout.BeginVertical(SRDebugEditorUtil.Styles.SettingsHeaderBoxStyle);
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            EditorGUILayout.EndVertical();
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            // Draw tab buttons
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            var rect = EditorGUILayout.BeginVertical(GUI.skin.box);
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            --rect.width;
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            var height = 18;
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            EditorGUI.BeginChangeCheck();
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            EditorGUI.BeginDisabledGroup(!_enableTabChange);
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            for (var i = 0; i < _tabs.Length; ++i)
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            {
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                var xStart = Mathf.RoundToInt(i*rect.width/_tabs.Length);
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                var xEnd = Mathf.RoundToInt((i + 1)*rect.width/_tabs.Length);
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                var pos = new Rect(rect.x + xStart, rect.y, xEnd - xStart, height);
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                if (GUI.Toggle(pos, (int) _selectedTab == i, new GUIContent(_tabs[i]), EditorStyles.toolbarButton))
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                {
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                    _selectedTab = (Tabs) i;
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                }
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            }
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            GUILayoutUtility.GetRect(10f, height);
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            EditorGUI.EndDisabledGroup();
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            if (EditorGUI.EndChangeCheck())
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            {
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                _scrollPosition = Vector2.zero;
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                GUIUtility.keyboardControl = 0;
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            }
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            // Draw selected tab
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            switch (_selectedTab)
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            {
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                case Tabs.General:
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                    DrawTabGeneral();
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                    break;
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                case Tabs.Layout:
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                    DrawTabLayout();
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                    break;
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                case Tabs.Bug_Reporter:
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                    DrawTabBugReporter();
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                    break;
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                case Tabs.Shortcuts:
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                    DrawTabShortcuts();
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                    break;
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                case Tabs.Advanced:
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                    DrawTabAdvanced();
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                    break;
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            }
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            EditorGUILayout.EndVertical();
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            // Display rating prompt and link buttons
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            EditorGUILayout.LabelField(SRDebugStrings.Current.SettingsRateBoxContents, EditorStyles.miniLabel);
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            SRDebugEditorUtil.DrawFooterLayout(position.width);
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            if (GUI.changed)
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            {
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                EditorUtility.SetDirty(Settings.Instance);
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            }
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        }
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        private enum Tabs
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        {
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            General,
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            Layout,
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            Bug_Reporter,
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            Shortcuts,
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            Advanced
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        }
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        #region Tabs
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        private void DrawTabGeneral()
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        {
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            GUILayout.Label("Loading", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
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            EditorGUILayout.BeginVertical(EditorStyles.inspectorDefaultMargins);
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            if (GUILayout.Toggle(!Settings.Instance.IsEnabled, "Disabled", SRDebugEditorUtil.Styles.RadioButton))
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            {
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                Settings.Instance.IsEnabled = false;
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            }
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            GUILayout.Label("Do not load SRDebugger until a manual call to <i>SRDebug.Init()</i>.",
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                SRDebugEditorUtil.Styles.RadioButtonDescription);
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            var msg = "Automatic (recommended)";
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            if (GUILayout.Toggle(Settings.Instance.IsEnabled, msg,
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                SRDebugEditorUtil.Styles.RadioButton))
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            {
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                Settings.Instance.IsEnabled = true;
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            }
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            GUILayout.Label("SRDebugger loads automatically when your game starts.",
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                SRDebugEditorUtil.Styles.RadioButtonDescription);
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            EditorGUILayout.EndVertical();
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            GUILayout.Label("Panel Access", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
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            EditorGUILayout.HelpBox("Configure trigger location in the layout tab.", MessageType.None, true);
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            Settings.Instance.EnableTrigger =
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                (Settings.TriggerEnableModes)
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                    EditorGUILayout.EnumPopup(new GUIContent("Trigger Mode"),
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                        Settings.Instance.EnableTrigger);
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            EditorGUI.BeginDisabledGroup(Settings.Instance.EnableTrigger == Settings.TriggerEnableModes.Off);
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            Settings.Instance.TriggerBehaviour =
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                (Settings.TriggerBehaviours)
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                    EditorGUILayout.EnumPopup(new GUIContent("Trigger Behaviour"),
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                        Settings.Instance.TriggerBehaviour);
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            Settings.Instance.ErrorNotification =
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                EditorGUILayout.Toggle(
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                    new GUIContent("Error Notification",
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                        "Display a notification on the panel trigger when an error is printed to the log."),
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                    Settings.Instance.ErrorNotification);
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            EditorGUI.EndDisabledGroup();
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            EditorGUILayout.Space();
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            Settings.Instance.DefaultTab =
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                (DefaultTabs)
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                    EditorGUILayout.EnumPopup(
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                        new GUIContent("Default Tab", SRDebugStrings.Current.SettingsDefaultTabTooltip),
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                        Settings.Instance.DefaultTab);
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            EditorGUILayout.Space();
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            EditorGUILayout.BeginHorizontal();
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            Settings.Instance.RequireCode = EditorGUILayout.Toggle(new GUIContent("Require Entry Code"),
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                Settings.Instance.RequireCode);
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            EditorGUI.BeginDisabledGroup(!Settings.Instance.RequireCode);
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            Settings.Instance.RequireEntryCodeEveryTime = EditorGUILayout.Toggle(new GUIContent("...Every Time", "Require the user to enter the PIN every time they access the debug panel."),
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                Settings.Instance.RequireEntryCodeEveryTime);
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            EditorGUILayout.EndHorizontal();
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            var newCode = EditorGUILayout.TextField("Entry Code", _currentEntryCode);
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            if (newCode != _currentEntryCode)
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            {
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                // Strip out alpha numeric chars
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                newCode = new string(newCode.Where(char.IsDigit).ToArray());
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                // Max length = 4
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                newCode = newCode.Substring(0, Mathf.Min(4, newCode.Length));
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                if (newCode.Length == 4)
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                {
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                    UpdateEntryCode(newCode);
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                }
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            }
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            EditorGUI.EndDisabledGroup();
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            EditorGUILayout.Space();
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            Settings.Instance.AutomaticallyShowCursor =
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                EditorGUILayout.Toggle(
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                    new GUIContent("Show Cursor",
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                        "Automatically set the cursor to visible when the debug panel is opened, and revert when closed."),
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                    Settings.Instance.AutomaticallyShowCursor);
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            // Expand content area to fit all available space
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            GUILayout.FlexibleSpace();
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        }
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        private void DrawTabLayout()
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        {
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            GUILayout.Label("Pinned Tool Positions", SRDebugEditorUtil.Styles.HeaderLabel);
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            EditorGUILayout.BeginHorizontal();
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            GUILayout.FlexibleSpace();
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            var rect = GUILayoutUtility.GetRect(360, 210);
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            GUILayout.FlexibleSpace();
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            EditorGUILayout.EndHorizontal();
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            SRDebugEditorUtil.DrawLayoutPreview(rect);
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            EditorGUILayout.BeginHorizontal();
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            {
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                EditorGUILayout.BeginVertical();
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                GUILayout.Label("Console", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
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                Settings.Instance.ConsoleAlignment =
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                    (ConsoleAlignment) EditorGUILayout.EnumPopup(Settings.Instance.ConsoleAlignment);
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                EditorGUILayout.EndVertical();
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            }
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            {
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                EditorGUI.BeginDisabledGroup(Settings.Instance.EnableTrigger == Settings.TriggerEnableModes.Off);
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                EditorGUILayout.BeginVertical();
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                GUILayout.Label("Entry Trigger", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
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                Settings.Instance.TriggerPosition =
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                    (PinAlignment) EditorGUILayout.EnumPopup(Settings.Instance.TriggerPosition);
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                EditorGUILayout.EndVertical();
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                EditorGUI.EndDisabledGroup();
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            }
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            EditorGUILayout.EndHorizontal();
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            EditorGUILayout.BeginHorizontal();
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            {
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                EditorGUILayout.BeginVertical();
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                GUILayout.Label("Profiler", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
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                Settings.Instance.ProfilerAlignment =
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                    (PinAlignment) EditorGUILayout.EnumPopup((ProfilerAlignment)Settings.Instance.ProfilerAlignment);
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                EditorGUILayout.EndVertical();
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            }
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            {
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                EditorGUILayout.BeginVertical();
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                GUILayout.Label("Options", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
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                Settings.Instance.OptionsAlignment =
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                    (PinAlignment) EditorGUILayout.EnumPopup((OptionsAlignment)Settings.Instance.OptionsAlignment);
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                EditorGUILayout.EndVertical();
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            }
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            EditorGUILayout.EndHorizontal();
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            // Expand content area to fit all available space
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            GUILayout.FlexibleSpace();
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        }
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        private bool _enableButton;
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        private void DrawTabBugReporter()
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        {
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            if (_showBugReportSignupForm)
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            {
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                DrawBugReportSignupForm();
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                return;
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            }
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            GUILayout.Label("Bug Reporter", SRDebugEditorUtil.Styles.HeaderLabel);
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            EditorGUI.BeginDisabledGroup(string.IsNullOrEmpty(Settings.Instance.ApiKey));
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            Settings.Instance.EnableBugReporter = EditorGUILayout.Toggle("Enable Bug Reporter",
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                Settings.Instance.EnableBugReporter);
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            EditorGUI.EndDisabledGroup();
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            EditorGUILayout.BeginHorizontal();
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            Settings.Instance.ApiKey = EditorGUILayout.TextField("API Key", Settings.Instance.ApiKey);
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            if (GUILayout.Button("Verify", GUILayout.ExpandWidth(false)))
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            {
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                EditorUtility.DisplayDialog("Verify API Key", ApiSignup.Verify(Settings.Instance.ApiKey), "OK");
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            }
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            EditorGUILayout.EndHorizontal();
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            EditorGUILayout.Space();
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            GUILayout.Label(
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                "If you need to change your account email address, or have any other questions or concerns, please email us at contact@stompyrobot.uk.",
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                SRDebugEditorUtil.Styles.ParagraphLabel);
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            GUILayout.FlexibleSpace();
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            if (!string.IsNullOrEmpty(Settings.Instance.ApiKey))
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            {
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                GUILayout.Label("Reset", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
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                GUILayout.Label("Click the button below to clear the API key and show the signup form.",
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                    SRDebugEditorUtil.Styles.ParagraphLabel);
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                EditorGUILayout.BeginHorizontal();
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                _enableButton = EditorGUILayout.Toggle("Enable Button", _enableButton, GUILayout.ExpandWidth(false));
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                EditorGUI.BeginDisabledGroup(!_enableButton);
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                if (GUILayout.Button("Reset"))
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                {
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                    Settings.Instance.ApiKey = null;
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                    Settings.Instance.EnableBugReporter = false;
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                    _enableButton = false;
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                    _showBugReportSignupForm = true;
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                }
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                EditorGUI.EndDisabledGroup();
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                EditorGUILayout.EndHorizontal();
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                EditorGUILayout.Space();
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            }
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            else
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            {
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                if (GUILayout.Button("Show Signup Form"))
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                {
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                    _showBugReportSignupForm = true;
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                }
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            }
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        }
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        private string _invoiceNumber;
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        private string _emailAddress;
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        private bool _agreeLegal;
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        private string _errorMessage;
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        private void DrawBugReportSignupForm()
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        {
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            var isWeb = false;
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#if UNITY_WEBPLAYER
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			EditorGUILayout.HelpBox("Signup form is not available when build target is Web Player.", MessageType.Error);
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			isWeb = true;
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#endif
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            EditorGUI.BeginDisabledGroup(isWeb || !_enableTabChange);
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            GUILayout.Label("Signup Form", SRDebugEditorUtil.Styles.HeaderLabel);
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            GUILayout.Label(
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                "SRDebugger requires a free API key to enable the bug reporter system. This form will acquire one for you.",
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                SRDebugEditorUtil.Styles.ParagraphLabel);
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            if (
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                SRDebugEditorUtil.ClickableLabel(
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                    "Already got an API key? <color={0}>Click here</color>.".Fmt(SRDebugEditorUtil.Styles.LinkColour),
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                    SRDebugEditorUtil.Styles.RichTextLabel))
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            {
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                _showBugReportSignupForm = false;
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                Repaint();
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            }
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            EditorGUILayout.Space();
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            GUILayout.Label("Invoice/Order Number", EditorStyles.boldLabel);
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            GUILayout.Label(
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                "Enter the order number from your Asset Store purchase email.",
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                EditorStyles.miniLabel);
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            _invoiceNumber = EditorGUILayout.TextField(_invoiceNumber);
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            EditorGUILayout.Space();
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            GUILayout.Label("Email Address", EditorStyles.boldLabel);
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            GUILayout.Label(
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                "Provide an email address where the bug reports should be sent.",
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                EditorStyles.miniLabel);
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            _emailAddress = EditorGUILayout.TextField(_emailAddress);
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            EditorGUILayout.Space();
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            EditorGUILayout.BeginHorizontal();
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            if (SRDebugEditorUtil.ClickableLabel(
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                "I agree to the <color={0}>terms and conditions</color>.".Fmt(SRDebugEditorUtil.Styles.LinkColour),
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                SRDebugEditorUtil.Styles.RichTextLabel))
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            {
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                ApiSignupTermsWindow.Open();
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            }
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            _agreeLegal = EditorGUILayout.Toggle(_agreeLegal);
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            EditorGUILayout.EndHorizontal();
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            EditorGUILayout.Space();
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            var isEnabled = !string.IsNullOrEmpty(_invoiceNumber) && !string.IsNullOrEmpty(_emailAddress) && _agreeLegal;
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            EditorGUI.BeginDisabledGroup(!isEnabled);
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            if (GUILayout.Button("Submit"))
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            {
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                _errorMessage = null;
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                _enableTabChange = false;
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                EditorApplication.delayCall += () =>
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                {
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                    ApiSignup.SignUp(_emailAddress, _invoiceNumber, OnSignupResult);
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                    Repaint();
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                };
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            }
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            EditorGUI.EndDisabledGroup();
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            if (!string.IsNullOrEmpty(_errorMessage))
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            {
 | 
						|
                EditorGUILayout.HelpBox(_errorMessage, MessageType.Error, true);
 | 
						|
            }
 | 
						|
 | 
						|
            GUILayout.FlexibleSpace();
 | 
						|
 | 
						|
            GUILayout.Label("Having trouble? Please email contact@stompyrobot.uk for assistance.",
 | 
						|
                EditorStyles.miniLabel);
 | 
						|
 | 
						|
            EditorGUI.EndDisabledGroup();
 | 
						|
        }
 | 
						|
 | 
						|
        private void OnSignupResult(bool didSucceed, string apiKey, string email, string error)
 | 
						|
        {
 | 
						|
            _enableTabChange = true;
 | 
						|
            _selectedTab = Tabs.Bug_Reporter;
 | 
						|
 | 
						|
            if (!didSucceed)
 | 
						|
            {
 | 
						|
                _errorMessage = error;
 | 
						|
                return;
 | 
						|
            }
 | 
						|
 | 
						|
            Settings.Instance.ApiKey = apiKey;
 | 
						|
            Settings.Instance.EnableBugReporter = true;
 | 
						|
 | 
						|
            EditorUtility.DisplayDialog("SRDebugger API",
 | 
						|
                "API key has been created successfully. An email has been sent to your email address ({0}) with a verification link. You must verify your email before you can receive any bug reports."
 | 
						|
                    .Fmt(email), "OK");
 | 
						|
 | 
						|
            _showBugReportSignupForm = false;
 | 
						|
        }
 | 
						|
 | 
						|
        private ReorderableList _keyboardShortcutList;
 | 
						|
        private Vector2 _scrollPosition;
 | 
						|
 | 
						|
        private void DrawTabShortcuts()
 | 
						|
        {
 | 
						|
            if (_keyboardShortcutList == null)
 | 
						|
            {
 | 
						|
                _keyboardShortcutList = new ReorderableList((IList) Settings.Instance.KeyboardShortcuts,
 | 
						|
                    typeof (Settings.KeyboardShortcut), false, true, true, true);
 | 
						|
                _keyboardShortcutList.drawHeaderCallback = DrawKeyboardListHeaderCallback;
 | 
						|
                _keyboardShortcutList.drawElementCallback = DrawKeyboardListItemCallback;
 | 
						|
                _keyboardShortcutList.onAddCallback += OnAddKeyboardListCallback;
 | 
						|
                _keyboardShortcutList.onRemoveCallback += OnRemoveKeyboardListCallback;
 | 
						|
            }
 | 
						|
 | 
						|
            EditorGUILayout.Space();
 | 
						|
 | 
						|
            EditorGUILayout.BeginHorizontal();
 | 
						|
 | 
						|
            Settings.Instance.EnableKeyboardShortcuts = EditorGUILayout.Toggle(
 | 
						|
                new GUIContent("Enable", SRDebugStrings.Current.SettingsKeyboardShortcutsTooltip),
 | 
						|
                Settings.Instance.EnableKeyboardShortcuts);
 | 
						|
 | 
						|
            EditorGUI.BeginDisabledGroup(!Settings.Instance.EnableKeyboardShortcuts);
 | 
						|
 | 
						|
            Settings.Instance.KeyboardEscapeClose =
 | 
						|
                EditorGUILayout.Toggle(
 | 
						|
                    new GUIContent("Close on Esc", SRDebugStrings.Current.SettingsCloseOnEscapeTooltip),
 | 
						|
                    Settings.Instance.KeyboardEscapeClose);
 | 
						|
 | 
						|
            EditorGUILayout.EndHorizontal();
 | 
						|
 | 
						|
            EditorGUILayout.Separator();
 | 
						|
 | 
						|
            var dupe = DetectDuplicateKeyboardShortcuts();
 | 
						|
 | 
						|
            if (dupe != null)
 | 
						|
            {
 | 
						|
                var shortcut = "";
 | 
						|
 | 
						|
                if (dupe.Control)
 | 
						|
                {
 | 
						|
                    shortcut += "Ctrl";
 | 
						|
                }
 | 
						|
 | 
						|
                if (dupe.Shift)
 | 
						|
                {
 | 
						|
                    if (shortcut.Length > 0)
 | 
						|
                    {
 | 
						|
                        shortcut += "-";
 | 
						|
                    }
 | 
						|
 | 
						|
                    shortcut += "Shift";
 | 
						|
                }
 | 
						|
 | 
						|
                if (dupe.Alt)
 | 
						|
                {
 | 
						|
                    if (shortcut.Length > 0)
 | 
						|
                    {
 | 
						|
                        shortcut += "-";
 | 
						|
                    }
 | 
						|
 | 
						|
                    shortcut += "Alt";
 | 
						|
                }
 | 
						|
 | 
						|
                if (shortcut.Length > 0)
 | 
						|
                {
 | 
						|
                    shortcut += "-";
 | 
						|
                }
 | 
						|
 | 
						|
                shortcut += dupe.Key;
 | 
						|
 | 
						|
                EditorGUILayout.HelpBox(
 | 
						|
                    "Duplicate shortcut ({0}). Only one shortcut per key is supported.".Fmt(shortcut),
 | 
						|
                    MessageType.Warning);
 | 
						|
            }
 | 
						|
 | 
						|
            _scrollPosition = EditorGUILayout.BeginScrollView(_scrollPosition, false, false,
 | 
						|
                GUILayout.Width(position.width - 11));
 | 
						|
 | 
						|
            EditorGUILayout.BeginVertical(GUILayout.Width(position.width - 30));
 | 
						|
 | 
						|
            _keyboardShortcutList.DoLayoutList();
 | 
						|
 | 
						|
            GUILayout.FlexibleSpace();
 | 
						|
 | 
						|
            EditorGUILayout.EndVertical();
 | 
						|
 | 
						|
            EditorGUILayout.EndScrollView();
 | 
						|
 | 
						|
            EditorGUI.EndDisabledGroup();
 | 
						|
        }
 | 
						|
 | 
						|
        private void DrawTabAdvanced()
 | 
						|
        {
 | 
						|
            _scrollPosition = EditorGUILayout.BeginScrollView(_scrollPosition, false, true);
 | 
						|
 | 
						|
            GUILayout.Label("Console", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
 | 
						|
 | 
						|
            Settings.Instance.CollapseDuplicateLogEntries =
 | 
						|
                EditorGUILayout.Toggle(
 | 
						|
                    new GUIContent("Collapse Log Entries", "Collapse duplicate log entries into single log."),
 | 
						|
                    Settings.Instance.CollapseDuplicateLogEntries);
 | 
						|
 | 
						|
            Settings.Instance.RichTextInConsole =
 | 
						|
                EditorGUILayout.Toggle(
 | 
						|
                    new GUIContent("Rich Text in Console", "Parse rich text tags in console log entries."),
 | 
						|
                    Settings.Instance.RichTextInConsole);
 | 
						|
 | 
						|
            Settings.Instance.MaximumConsoleEntries =
 | 
						|
                EditorGUILayout.IntSlider(
 | 
						|
                    new GUIContent("Max Console Entries",
 | 
						|
                        "The maximum size of the console buffer. Higher values may cause performance issues on slower devices."),
 | 
						|
                    Settings.Instance.MaximumConsoleEntries, 100, 6000);
 | 
						|
 | 
						|
            EditorGUILayout.Separator();
 | 
						|
            GUILayout.Label("Display", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
 | 
						|
 | 
						|
            Settings.Instance.EnableBackgroundTransparency =
 | 
						|
                EditorGUILayout.Toggle(new GUIContent("Transparent Background"),
 | 
						|
                    Settings.Instance.EnableBackgroundTransparency);
 | 
						|
 | 
						|
            EditorGUILayout.BeginHorizontal();
 | 
						|
 | 
						|
            EditorGUILayout.PrefixLabel(new GUIContent("Layer", "The layer the debug panel UI will be drawn to"));
 | 
						|
 | 
						|
            Settings.Instance.DebugLayer = EditorGUILayout.LayerField(Settings.Instance.DebugLayer);
 | 
						|
 | 
						|
            EditorGUILayout.EndHorizontal();
 | 
						|
 | 
						|
            Settings.Instance.UseDebugCamera =
 | 
						|
                EditorGUILayout.Toggle(
 | 
						|
                    new GUIContent("Use Debug Camera", SRDebugStrings.Current.SettingsDebugCameraTooltip),
 | 
						|
                    Settings.Instance.UseDebugCamera);
 | 
						|
 | 
						|
            EditorGUI.BeginDisabledGroup(!Settings.Instance.UseDebugCamera);
 | 
						|
 | 
						|
            Settings.Instance.DebugCameraDepth = EditorGUILayout.Slider(new GUIContent("Debug Camera Depth"),
 | 
						|
                Settings.Instance.DebugCameraDepth, -100, 100);
 | 
						|
 | 
						|
            EditorGUI.EndDisabledGroup();
 | 
						|
 | 
						|
            Settings.Instance.UIScale =
 | 
						|
                EditorGUILayout.Slider(new GUIContent("UI Scale"), Settings.Instance.UIScale, 1f, 3f);
 | 
						|
 | 
						|
            EditorGUILayout.Separator();
 | 
						|
            GUILayout.Label("Enabled Tabs", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
 | 
						|
 | 
						|
            GUILayout.Label(SRDebugStrings.Current.SettingsEnabledTabsDescription, EditorStyles.wordWrappedLabel);
 | 
						|
            EditorGUILayout.Space();
 | 
						|
 | 
						|
            var disabledTabs = Settings.Instance.DisabledTabs.ToList();
 | 
						|
 | 
						|
            var tabNames = Enum.GetNames(typeof (DefaultTabs));
 | 
						|
            var tabValues = Enum.GetValues(typeof (DefaultTabs));
 | 
						|
 | 
						|
            EditorGUILayout.BeginVertical(EditorStyles.inspectorDefaultMargins);
 | 
						|
 | 
						|
            var changed = false;
 | 
						|
            for (var i = 0; i < tabNames.Length; i++)
 | 
						|
            {
 | 
						|
                var tabName = tabNames[i];
 | 
						|
                var tabValue = (DefaultTabs) (tabValues.GetValue(i));
 | 
						|
 | 
						|
                if (tabName == "BugReporter")
 | 
						|
                {
 | 
						|
                    continue;
 | 
						|
                }
 | 
						|
 | 
						|
                if (tabName == "SystemInformation")
 | 
						|
                {
 | 
						|
                    tabName = "System Information";
 | 
						|
                }
 | 
						|
 | 
						|
                EditorGUILayout.BeginHorizontal();
 | 
						|
 | 
						|
                var isEnabled = !disabledTabs.Contains(tabValue);
 | 
						|
 | 
						|
                var isNowEnabled = EditorGUILayout.ToggleLeft(tabName, isEnabled,
 | 
						|
                    SRDebugEditorUtil.Styles.LeftToggleButton);
 | 
						|
 | 
						|
                if (isEnabled && !isNowEnabled)
 | 
						|
                {
 | 
						|
                    disabledTabs.Add(tabValue);
 | 
						|
                    changed = true;
 | 
						|
                }
 | 
						|
                else if (!isEnabled && isNowEnabled)
 | 
						|
                {
 | 
						|
                    disabledTabs.Remove(tabValue);
 | 
						|
                    changed = true;
 | 
						|
                }
 | 
						|
 | 
						|
                EditorGUILayout.EndHorizontal();
 | 
						|
            }
 | 
						|
 | 
						|
            EditorGUILayout.EndVertical();
 | 
						|
 | 
						|
            if (changed)
 | 
						|
            {
 | 
						|
                Settings.Instance.DisabledTabs = disabledTabs;
 | 
						|
            }
 | 
						|
 | 
						|
            GUILayout.Label("Other", SRDebugEditorUtil.Styles.InspectorHeaderStyle);
 | 
						|
 | 
						|
            Settings.Instance.EnableEventSystemGeneration =
 | 
						|
            EditorGUILayout.Toggle(
 | 
						|
                new GUIContent("Automatic Event System", "Automatically create a UGUI EventSystem if none is found in the scene."),
 | 
						|
                Settings.Instance.EnableEventSystemGeneration);
 | 
						|
 | 
						|
            Settings.Instance.UnloadOnClose =
 | 
						|
            EditorGUILayout.Toggle(
 | 
						|
                new GUIContent("Unload When Closed", "Unload the debug panel from the scene when it is closed."),
 | 
						|
                Settings.Instance.UnloadOnClose);
 | 
						|
 | 
						|
            EditorGUILayout.HelpBox(
 | 
						|
                "The panel loads again automatically when opened. You can always unload the panel by holding down the close button.",
 | 
						|
                MessageType.Info);
 | 
						|
 | 
						|
            EditorGUILayout.Separator();
 | 
						|
 | 
						|
            if (GUILayout.Button("Run Migrations"))
 | 
						|
            {
 | 
						|
                Migrations.RunMigrations(true);
 | 
						|
            }
 | 
						|
 | 
						|
            EditorGUILayout.EndScrollView();
 | 
						|
        }
 | 
						|
 | 
						|
        #endregion
 | 
						|
 | 
						|
        #region Entry Code Utility
 | 
						|
 | 
						|
        private string GetEntryCodeString()
 | 
						|
        {
 | 
						|
            var entryCode = Settings.Instance.EntryCode;
 | 
						|
 | 
						|
            if (entryCode.Count == 0)
 | 
						|
            {
 | 
						|
                Settings.Instance.EntryCode = new[] {0, 0, 0, 0};
 | 
						|
            }
 | 
						|
 | 
						|
            var code = "";
 | 
						|
 | 
						|
            for (var i = 0; i < entryCode.Count; i++)
 | 
						|
            {
 | 
						|
                code += entryCode[i];
 | 
						|
            }
 | 
						|
 | 
						|
            return code;
 | 
						|
        }
 | 
						|
 | 
						|
        private void UpdateEntryCode(string str)
 | 
						|
        {
 | 
						|
            var newCode = new List<int>();
 | 
						|
 | 
						|
            for (var i = 0; i < str.Length; i++)
 | 
						|
            {
 | 
						|
                newCode.Add(int.Parse(str[i].ToString(), NumberStyles.Integer));
 | 
						|
            }
 | 
						|
 | 
						|
            Settings.Instance.EntryCode = newCode;
 | 
						|
            _currentEntryCode = GetEntryCodeString();
 | 
						|
        }
 | 
						|
 | 
						|
        #endregion
 | 
						|
 | 
						|
        #region Keyboard Shortcut Utility
 | 
						|
 | 
						|
        private Settings.KeyboardShortcut DetectDuplicateKeyboardShortcuts()
 | 
						|
        {
 | 
						|
            var s = Settings.Instance.KeyboardShortcuts;
 | 
						|
 | 
						|
            return
 | 
						|
                s.FirstOrDefault(
 | 
						|
                    shortcut =>
 | 
						|
                        s.Any(
 | 
						|
                            p =>
 | 
						|
                                p != shortcut && p.Shift == shortcut.Shift && p.Control == shortcut.Control &&
 | 
						|
                                p.Alt == shortcut.Alt &&
 | 
						|
                                p.Key == shortcut.Key));
 | 
						|
        }
 | 
						|
 | 
						|
        private void DrawKeyboardListHeaderCallback(Rect rect)
 | 
						|
        {
 | 
						|
            EditorGUI.LabelField(rect, "Keyboard Shortcuts");
 | 
						|
        }
 | 
						|
 | 
						|
        private void DrawKeyboardListItemCallback(Rect rect, int index, bool isActive, bool isFocused)
 | 
						|
        {
 | 
						|
            var item = Settings.Instance.KeyboardShortcuts[index];
 | 
						|
 | 
						|
            rect.y += 2;
 | 
						|
 | 
						|
            var buttonWidth = 40;
 | 
						|
            var padding = 5;
 | 
						|
 | 
						|
            item.Control = GUI.Toggle(new Rect(rect.x, rect.y, buttonWidth, EditorGUIUtility.singleLineHeight),
 | 
						|
                item.Control,
 | 
						|
                "Ctrl", "Button");
 | 
						|
            rect.x += buttonWidth + padding;
 | 
						|
            rect.width -= buttonWidth + padding;
 | 
						|
 | 
						|
            item.Alt = GUI.Toggle(new Rect(rect.x, rect.y, buttonWidth, EditorGUIUtility.singleLineHeight), item.Alt,
 | 
						|
                "Alt",
 | 
						|
                "Button");
 | 
						|
            rect.x += buttonWidth + padding;
 | 
						|
            rect.width -= buttonWidth + padding;
 | 
						|
 | 
						|
            item.Shift = GUI.Toggle(new Rect(rect.x, rect.y, buttonWidth, EditorGUIUtility.singleLineHeight), item.Shift,
 | 
						|
                "Shift",
 | 
						|
                "Button");
 | 
						|
            rect.x += buttonWidth + padding;
 | 
						|
            rect.width -= buttonWidth + padding;
 | 
						|
 | 
						|
            item.Key =
 | 
						|
                (KeyCode) EditorGUI.EnumPopup(new Rect(rect.x, rect.y, 80, EditorGUIUtility.singleLineHeight), item.Key);
 | 
						|
 | 
						|
            rect.x += 80 + padding;
 | 
						|
            rect.width -= 80 + padding;
 | 
						|
 | 
						|
            item.Action =
 | 
						|
                (Settings.ShortcutActions)
 | 
						|
                    EditorGUI.EnumPopup(new Rect(rect.x, rect.y, rect.width - 4, EditorGUIUtility.singleLineHeight),
 | 
						|
                        item.Action);
 | 
						|
        }
 | 
						|
 | 
						|
        private void OnAddKeyboardListCallback(ReorderableList list)
 | 
						|
        {
 | 
						|
            var shortcuts = Settings.Instance.KeyboardShortcuts.ToList();
 | 
						|
            shortcuts.Add(new Settings.KeyboardShortcut());
 | 
						|
 | 
						|
            Settings.Instance.KeyboardShortcuts = shortcuts;
 | 
						|
            list.list = (IList) Settings.Instance.KeyboardShortcuts;
 | 
						|
        }
 | 
						|
 | 
						|
        private void OnRemoveKeyboardListCallback(ReorderableList list)
 | 
						|
        {
 | 
						|
            var shortcuts = Settings.Instance.KeyboardShortcuts.ToList();
 | 
						|
            shortcuts.RemoveAt(list.index);
 | 
						|
 | 
						|
            Settings.Instance.KeyboardShortcuts = shortcuts;
 | 
						|
            list.list = (IList) Settings.Instance.KeyboardShortcuts;
 | 
						|
        }
 | 
						|
 | 
						|
        #endregion
 | 
						|
    }
 | 
						|
}
 |