30 lines
		
	
	
		
			740 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			740 B
		
	
	
	
		
			C#
		
	
	
	
using UnityEngine;
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using System.Collections;
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namespace EpicToonFX
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{
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    public class ETFXRotation : MonoBehaviour
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    {
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        [Header("Rotate axises by degrees per second")]
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        public Vector3 rotateVector = Vector3.zero;
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        public enum spaceEnum { Local, World };
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        public spaceEnum rotateSpace;
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        // Use this for initialization
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        void Start()
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        {
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        }
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        // Update is called once per frame
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        void Update()
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        {
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            if (rotateSpace == spaceEnum.Local)
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                transform.Rotate(rotateVector * Time.deltaTime);
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            if (rotateSpace == spaceEnum.World)
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                transform.Rotate(rotateVector * Time.deltaTime, Space.World);
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        }
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    }
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} |