using I2.Loc;
using UnityEngine;
using UnityEngine.UI;

public class RarityStockView : MonoBehaviour
{
    [SerializeField] private Text normalText;
    [SerializeField] private ProductRarity rarity;
    public ProductRarity Rarity => rarity;

    public void SetText(int price, int stock)
    {
        normalText.text = $"{stock}{ScriptLocalization.UI.ManagementTankQuantityUnit}";
    }
}
