14 lines
304 B
C#
14 lines
304 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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public sealed class GaugeImage : GaugeParent {
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[SerializeField]
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private Image gauge = default;
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public override void UpdateGauge(float percentage){
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gauge.fillAmount = percentage;
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this.percentage = percentage;
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}
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}
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