在庫メーター修正
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@ -9,6 +9,11 @@ public class ShopStockView : MonoBehaviour
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[SerializeField] private float minPosision = -0.8f;
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[SerializeField] private GameObject textObject;
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private void Awake()
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{
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textObject.SetActive(false);
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}
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public void SetStock(List<StorageTank> tanks)
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{
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var totalCapacity = tanks.Sum(x => x.Capacity);
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