Merge branch 'develop' of https://bitbucket.org/usaya/popcorn into develop

* 'develop' of https://bitbucket.org/usaya/popcorn:
  客/歩行者のパターン調整
  スプレッドシート更新
This commit is contained in:
kimura 2021-12-13 15:17:59 +09:00
commit 210fc68e7a
4 changed files with 9 additions and 9 deletions

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@ -1 +1 @@
VE2yMQh/cHNe01B11q3eCrqF2WcmhpBs4QTpUW8YAq/Z3hK1qlCzR4nEOs5e607k
epRKOOAneJXO5CIS3FjqwEbsXdebwG7lnHFMxIBp4BV3pn0a9sylus6kffhAMg4X

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@ -278,7 +278,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 772e0346311a433fb714573f207813d2, type: 3}
m_Name:
m_EditorClassIdentifier:
walkerInterval: 12
walkerInterval: 13
adWalkerDuration: 60
adWalkerCount: 14
tastingCustomerInterval: 5
@ -296,7 +296,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
specialOrderCount: 5
walkerSpecialRate: 0.009
customerSpecialRate: 0.003
customerSpecialRate: 0.0001
--- !u!114 &6660189001731691529
MonoBehaviour:
m_ObjectHideFlags: 0

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@ -10,11 +10,11 @@ namespace MyGame.Scenes.marketing.Scripts
[SerializeField] private float customerSpecialRate = .01f;
private static readonly (int want, float weight)[] CustomerWeightTable = {
(1, 81f),
(2, 10f),
(3, 3f),
(4, 0.9f),
(5, 0.1f),
(1, 88f),
(2, 5f),
(3, 1.9f),
(4, 0.09f),
(5, 0.01f),
(0, 5f),
};