diff --git a/popcorn/Assets/PopcornGameManager.cs b/popcorn/Assets/PopcornGameManager.cs index 580acab1..954aa133 100644 --- a/popcorn/Assets/PopcornGameManager.cs +++ b/popcorn/Assets/PopcornGameManager.cs @@ -113,7 +113,7 @@ public class PopcornGameManager : MonoBehaviour characterFlower.gameObject.SetActive(false); characterSweat.gameObject.SetActive(false); // リザルト表示遅延 - Observable.Timer(TimeSpan.FromMilliseconds(1000)).Subscribe(a => + this.CallWaitForSeconds(1f, () => { switch (x) { @@ -135,11 +135,12 @@ public class PopcornGameManager : MonoBehaviour .DistinctUntilChanged() .Skip(1) .FirstOrDefault(b => b) + .DelaySubscription(TimeSpan.FromSeconds(1f)) .Subscribe(_ => { ResetGame(); }).AddTo(compositeDisposable); - }).AddTo(compositeDisposable); + }); }).AddTo(compositeDisposable); this.UpdateAsObservable()