店舗レベルが最大の時の表示修正

This commit is contained in:
kimura 2021-11-11 18:45:54 +09:00
parent ee77a74d02
commit 2c9482743c
1 changed files with 3 additions and 4 deletions

View File

@ -66,10 +66,9 @@ public class HeartMeter : SingletonMonoBehaviour<HeartMeter>
public void SetShopLevel(int newShopLevel, bool animate = false) public void SetShopLevel(int newShopLevel, bool animate = false)
{ {
var level = Mathf.Min(newShopLevel, maxLevel); var level = Mathf.Min(newShopLevel, maxLevel);
if (level == maxLevel) var isMax = level == maxLevel;
{ maxObject.SetActive(isMax);
maxObject.SetActive(true); heartLevel.gameObject.SetActive(!isMax);
}
shopLevel.Value = level; shopLevel.Value = level;
heartLevel.text = $"{level}"; heartLevel.text = $"{level}";
minHeart = shopLevelList.FirstOrDefault(data => data.shopLevel == level)?.heart ?? 0; minHeart = shopLevelList.FirstOrDefault(data => data.shopLevel == level)?.heart ?? 0;