diff --git a/popcorn/Assets/MyGame/Scenes/Main/Scripts/BulkOrder.cs b/popcorn/Assets/MyGame/Scenes/Main/Scripts/BulkOrder.cs index ff3118f0..5b96bc9f 100644 --- a/popcorn/Assets/MyGame/Scenes/Main/Scripts/BulkOrder.cs +++ b/popcorn/Assets/MyGame/Scenes/Main/Scripts/BulkOrder.cs @@ -114,7 +114,7 @@ public class BulkOrder : MonoBehaviour // 獲得 var rarityList = SpreadsheetDataManager.Instance.GetBaseDataList(Const.RarityDataSheet); var bonus = CalcBonus(rarityList, gameData.CompletedProductList, bulkOrderData.rewardHeart); - CoinManager.Instance.AddCoinForBulkOrder(bulkOrderData.retryCondition + bonus, coinPos); + CoinManager.Instance.AddCoinForBulkOrder(bulkOrderData.rewardCoin + bonus, coinPos); gameData.Coin = CoinManager.Instance.OwnCoin; /* * アニメーション終了後にハートを加算する