カウンター動作を追加
This commit is contained in:
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5f84e67316
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@ -551,7 +551,6 @@ MonoBehaviour:
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harvestedSpawnTransform: {fileID: 1355152264}
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harvestedPrefab: {fileID: 2111766585493962378, guid: d52f3514ed7fd461b8ab77a202c122c6,
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type: 3}
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harvestedSpawnTarget: {fileID: 0}
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thrust: 40
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machineTarget: {fileID: 1491597820}
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cullCornRate: 0.9
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@ -756,10 +755,10 @@ RectTransform:
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m_Father: {fileID: 457045028}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &323920547
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MonoBehaviour:
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@ -1522,7 +1521,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: -32.99994, y: 15.999985}
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m_SizeDelta: {x: 230.7357, y: 88}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &457045029
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MonoBehaviour:
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@ -1906,7 +1905,7 @@ Camera:
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m_Depth: -1
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 23
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m_Bits: 4294967295
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@ -2306,6 +2305,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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animationDuration: 0.5
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fertilizerFinishWaitTime: 2.21
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cornSortingOrder: 40
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uiVisibleController: {fileID: 1859409048}
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sideButtons: {fileID: 1735316554}
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promoteGrowthButton: {fileID: 730756546}
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@ -2320,7 +2320,8 @@ MonoBehaviour:
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fertilizerButtonView: {fileID: 525465089}
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brotherFertilizerAnimation: {fileID: 715847677}
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counterView: {fileID: 1507187603938887411}
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animationTarget: {fileID: 1373978114}
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additionView: {fileID: 1106859982}
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animationTarget: {fileID: 1881129199}
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plantLines:
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- {fileID: 1656378502}
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- {fileID: 1192216301}
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@ -2673,9 +2674,9 @@ RectTransform:
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m_Father: {fileID: 457045028}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 39, y: -25}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 42}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &971086866 stripped
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@ -3098,13 +3099,15 @@ GameObject:
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m_Component:
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- component: {fileID: 1106859980}
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- component: {fileID: 1106859981}
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- component: {fileID: 1106859982}
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- component: {fileID: 1106859983}
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m_Layer: 5
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m_Name: StockCorn_addition_Animation
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1106859980
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RectTransform:
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m_ObjectHideFlags: 0
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@ -3144,6 +3147,44 @@ Animator:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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--- !u!114 &1106859982
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1106859979}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 36e90b93a284494f950c1e35f9b68535, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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counterAnimator: {fileID: 1106859981}
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counter: {fileID: 323920547}
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triggerThrottle: 0.2
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countDuration: 0.5
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waitDisappeared: 3
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--- !u!223 &1106859983
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Canvas:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1106859979}
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m_Enabled: 1
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serializedVersion: 3
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m_RenderMode: 2
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m_Camera: {fileID: 0}
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m_PlaneDistance: 100
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m_PixelPerfect: 0
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m_ReceivesEvents: 1
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m_OverrideSorting: 1
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m_OverridePixelPerfect: 0
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m_SortingBucketNormalizedSize: 0
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m_AdditionalShaderChannelsFlag: 0
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m_SortingLayerID: 0
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m_SortingOrder: 39
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m_TargetDisplay: 0
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--- !u!1 &1120224446
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GameObject:
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m_ObjectHideFlags: 0
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@ -3747,12 +3788,6 @@ Transform:
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m_Father: {fileID: 282523123}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!224 &1373978114 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 1507187602806663289, guid: 21599f8e6d1104a07b0b14b49f8c1429,
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type: 3}
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m_PrefabInstance: {fileID: 1507187603938887410}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &1406886287
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GameObject:
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m_ObjectHideFlags: 0
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@ -20,6 +20,7 @@ public class CornField : MonoBehaviour
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{
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[SerializeField] private float animationDuration = .3f;
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[SerializeField] private float fertilizerFinishWaitTime = 1f;
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[SerializeField] private int cornSortingOrder = 40;
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[Space]
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[SerializeField] private UIVisibleController uiVisibleController;
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[SerializeField] private GameObject sideButtons;
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@ -33,6 +34,7 @@ public class CornField : MonoBehaviour
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[SerializeField] private FertilizerButtonView fertilizerButtonView;
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[SerializeField] private BrotherFertilizerAnimation brotherFertilizerAnimation;
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[SerializeField] private HarvestedCounterView counterView;
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[SerializeField] private HarvestedAdditionView additionView;
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[SerializeField] private Transform animationTarget;
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[Space]
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[SerializeField] private List<PlantLine> plantLines = new List<PlantLine>();
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@ -88,6 +90,7 @@ public class CornField : MonoBehaviour
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TransitionManager.Instance.LoadSceneAdditive(GameScenes.StoreLevel);
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}).AddTo(this);
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counterView.Initialize(gameData.CornSeed);
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additionView.Initialize(0);
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SetData();
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// 畑リセット
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@ -221,7 +224,10 @@ public class CornField : MonoBehaviour
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this.CallWaitForSeconds(animationStartDelay * Mathf.FloorToInt((float)j++ / animationDivisor), () =>
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{
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harvested.enabled = false;
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harvested.GetComponentInChildren<SpriteRenderer>().sortingOrder = 40;
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var spriteRenderer = harvested.GetComponentInChildren<SpriteRenderer>();
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spriteRenderer.sortingOrder = cornSortingOrder;
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// Layer 5:UI 決め打ち
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spriteRenderer.gameObject.layer = 5;
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var beginPos = harvested.transform.position;
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this.CallLerp(animationDuration, f =>
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{
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@ -229,15 +235,20 @@ public class CornField : MonoBehaviour
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}, () =>
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{
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Destroy(harvested.gameObject);
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counterView.PlayEffect();
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additionView.PlayEffect();
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});
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});
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});
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this.CallWaitForSeconds(animationDuration, () =>
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{
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counterView.SetHarvestedCount(x.count);
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additionView.AddHarvestedCount(x.count);
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});
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}).AddTo(this);
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additionView.EndObservable.Subscribe(x =>
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{
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counterView.PlayEffect();
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counterView.SetHarvestedCount(gameData.CornSeed);
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}).AddTo(this);
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}
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public void SetCornField(bool useFertilizer = false)
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@ -13,10 +13,10 @@ public class CornHarvester : MonoBehaviour
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private static readonly int PutOut = Animator.StringToHash("PutOut");
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[SerializeField] private Transform harvestedSpawnTransform;
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[SerializeField] private GameObject harvestedPrefab;
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[SerializeField] private GameObject harvestedSpawnTarget;
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[SerializeField] private float thrust = 100f;
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[SerializeField] private Transform machineTarget;
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// 収穫演出で出るコーンの数を制限
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[Space]
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[SerializeField] private float cullCornRate = .8f;
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[SerializeField] private int firstCornLimit = 200;
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[SerializeField] private int secondCornLimit = 300;
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@ -45,7 +45,7 @@ public class CornHarvester : MonoBehaviour
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{
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machineAnimator?.SetTrigger(Wait);
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}
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finishHarvested.OnNext((x.Current, list));
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finishHarvested.OnNext((x.Current - x.Previous, list));
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}));
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}).AddTo(this);
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}
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@ -74,6 +74,9 @@ public class CornHarvester : MonoBehaviour
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yield return null;
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}
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callback?.Invoke(finishedList);
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#if UNITY_EDITOR
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Debug.Log($"now:{harvestedSpawnTransform.childCount}");
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#endif
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}
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public void AddCount(int value)
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@ -10,9 +10,7 @@ public class HarvestedCounterView : MonoBehaviour
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private static readonly int Add = Animator.StringToHash("Add");
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[SerializeField] private Animator counterAnimator;
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[SerializeField] private TextWithCountUpInt counter;
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private static readonly string harvestedCountFormat = "+{0}";
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private static readonly string hasCountFormat = "{0}";
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private string hasCountText;
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private static readonly float duration = .5f;
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private readonly Subject<Unit> playEffectObserve = new Subject<Unit>();
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@ -29,13 +27,12 @@ public class HarvestedCounterView : MonoBehaviour
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public void Initialize(int count)
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{
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hasCountText = string.Format(hasCountFormat, count.ToString());
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counter.ChangeValue(hasCountText, 0);
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counter.ChangeValue(hasCountFormat, count);
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}
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public void SetHarvestedCount(int count)
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{
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counter.CountUpAnimation($"{hasCountText}{harvestedCountFormat}", count, duration);
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counter.CountUpAnimation(hasCountFormat, count, duration);
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}
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public void PlayEffect()
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