カスタマイズ機能 アイテムハイライト対応

This commit is contained in:
kimura 2022-05-13 14:18:52 +09:00
parent 3deee94349
commit 37a2199cb2
2 changed files with 40 additions and 2 deletions

View File

@ -26,6 +26,32 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-1364378145768127398
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Stay
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 0}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
@ -59,7 +85,10 @@ AnimatorStateMachine:
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -4692104023465534683}
m_Position: {x: 200, y: 0, z: 0}
m_Position: {x: 320, y: 20, z: 0}
- serializedVersion: 1
m_State: {fileID: -1364378145768127398}
m_Position: {x: 310, y: 110, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@ -69,4 +98,4 @@ AnimatorStateMachine:
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -4692104023465534683}
m_DefaultState: {fileID: -1364378145768127398}

View File

@ -14,6 +14,15 @@ namespace MyGame.Scenes.marketing.Scripts
[SerializeField] private Transform decoration2Target;
[SerializeField] private Transform category6Target;
public void SetHighlight(ShopCustomizeCategory category, bool active)
{
var stateName = active ? "Customize_Selection" : "Stay";
foreach (var animator in GetTarget(category).GetComponentsInChildren<Animator>())
{
animator.Play(stateName);
}
}
public void SetItem(ShopCustomizeData customizeData)
{
var target = GetTarget(customizeData.Category);