一時的にレシピ全開放
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				|  | @ -49,7 +49,7 @@ public class RecipeSelectDialog : MonoBehaviour | ||||||
|             var view = Instantiate(recipePrefab, content.transform); |             var view = Instantiate(recipePrefab, content.transform); | ||||||
|             view.SetRecipe(productData); |             view.SetRecipe(productData); | ||||||
|             // 所持レシピ確認 |             // 所持レシピ確認 | ||||||
|             if (gameData.MyRecipes.Contains(productData.id)) |             // if (gameData.MyRecipes.Contains(productData.id)) | ||||||
|             { |             { | ||||||
|                 view.SetLockPanel(false); |                 view.SetLockPanel(false); | ||||||
|                 view.RecipeClickObservable.ThrottleFirst(TimeSpan.FromSeconds(.3f)).Subscribe(_ => |                 view.RecipeClickObservable.ThrottleFirst(TimeSpan.FromSeconds(.3f)).Subscribe(_ => | ||||||
|  | @ -58,10 +58,10 @@ public class RecipeSelectDialog : MonoBehaviour | ||||||
|                     RecipeDetailView.ShowDialog(); |                     RecipeDetailView.ShowDialog(); | ||||||
|                 }).AddTo(this); |                 }).AddTo(this); | ||||||
|             } |             } | ||||||
|             else |             // else | ||||||
|             { |             // { | ||||||
|                 view.SetLockPanel(true); |             //     view.SetLockPanel(true); | ||||||
|             } |             // } | ||||||
|         } |         } | ||||||
|         LayoutRebuilder.ForceRebuildLayoutImmediate(content); |         LayoutRebuilder.ForceRebuildLayoutImmediate(content); | ||||||
|         scrollRect.verticalNormalizedPosition = 1; |         scrollRect.verticalNormalizedPosition = 1; | ||||||
|  |  | ||||||
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