コーン収穫修正
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				|  | @ -27,7 +27,7 @@ public class CornField : MonoBehaviour | ||||||
|     private static readonly int maxPeriod = 60; |     private static readonly int maxPeriod = 60; | ||||||
|     private static readonly int minPeriod = 45; |     private static readonly int minPeriod = 45; | ||||||
|     private static readonly int harvestedFrameInterval = 3; |     private static readonly int harvestedFrameInterval = 3; | ||||||
|     private static readonly float harvestedDistance = .2f; |     private static readonly float harvestedDistance = .6f; | ||||||
|      |      | ||||||
|     private readonly CompositeDisposable compositeDisposable = new CompositeDisposable(); |     private readonly CompositeDisposable compositeDisposable = new CompositeDisposable(); | ||||||
|     // Start is called before the first frame update |     // Start is called before the first frame update | ||||||
|  | @ -110,7 +110,11 @@ public class CornField : MonoBehaviour | ||||||
|                     var seedlingTransform = seedling.transform; |                     var seedlingTransform = seedling.transform; | ||||||
|                     for (int j = 0; j < harvestCount; j++) |                     for (int j = 0; j < harvestCount; j++) | ||||||
|                     { |                     { | ||||||
|                         var pos = seedlingTransform.position + Vector3.right * (j - 1) * (harvestCount - 1) * harvestedDistance + Vector3.forward * (j - 1); |                         var pos = seedlingTransform.position; | ||||||
|  |                         if (harvestCount > 1) | ||||||
|  |                         { | ||||||
|  |                             pos += Vector3.right * (j - 1) * harvestedDistance + Vector3.forward * (j - 1); | ||||||
|  |                         } | ||||||
|                         // 複数株 |                         // 複数株 | ||||||
|                         this.CallWaitForFrame(harvestedFrameInterval * j, () => |                         this.CallWaitForFrame(harvestedFrameInterval * j, () => | ||||||
|                         { |                         { | ||||||
|  |  | ||||||
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