コーン収穫修正
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				|  | @ -27,7 +27,7 @@ public class CornField : MonoBehaviour | |||
|     private static readonly int maxPeriod = 60; | ||||
|     private static readonly int minPeriod = 45; | ||||
|     private static readonly int harvestedFrameInterval = 3; | ||||
|     private static readonly float harvestedDistance = .2f; | ||||
|     private static readonly float harvestedDistance = .6f; | ||||
|      | ||||
|     private readonly CompositeDisposable compositeDisposable = new CompositeDisposable(); | ||||
|     // Start is called before the first frame update | ||||
|  | @ -110,7 +110,11 @@ public class CornField : MonoBehaviour | |||
|                     var seedlingTransform = seedling.transform; | ||||
|                     for (int j = 0; j < harvestCount; j++) | ||||
|                     { | ||||
|                         var pos = seedlingTransform.position + Vector3.right * (j - 1) * (harvestCount - 1) * harvestedDistance + Vector3.forward * (j - 1); | ||||
|                         var pos = seedlingTransform.position; | ||||
|                         if (harvestCount > 1) | ||||
|                         { | ||||
|                             pos += Vector3.right * (j - 1) * harvestedDistance + Vector3.forward * (j - 1); | ||||
|                         } | ||||
|                         // 複数株 | ||||
|                         this.CallWaitForFrame(harvestedFrameInterval * j, () => | ||||
|                         { | ||||
|  |  | |||
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