diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs index 4473bf86..e6e87b36 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Scripts/GameManager.cs @@ -33,6 +33,7 @@ namespace MyGame.Scenes.MiniGame.Scripts [SerializeField] private GameObject readyObject; [SerializeField] private GameObject tutorialPopupObject; [SerializeField] private float resultWaitTime = 1f; + [SerializeField, ReadOnly] private float easyPitch = 1f; [SerializeField] private float normalPitch = 1.1f; [SerializeField] private float hardPitch = 1.2f; [SerializeField] private float extraPitch = 1.4f; @@ -218,7 +219,7 @@ namespace MyGame.Scenes.MiniGame.Scripts player.SetSpeed(x); var pitch = x switch { - ScrollGameDifficulty.Easy => 1f, + ScrollGameDifficulty.Easy => easyPitch, ScrollGameDifficulty.Normal => normalPitch, ScrollGameDifficulty.Hard => hardPitch, ScrollGameDifficulty.Extra => extraPitch,