diff --git a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/Corn.cs b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/Corn.cs index 55887797..d07adab5 100644 --- a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/Corn.cs +++ b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/Corn.cs @@ -129,19 +129,12 @@ public class Corn : MonoBehaviour { spriteRenderer.sprite = cornBurntSprite; animator.SetTrigger(HashCornBurn); - Instantiate(effectBurnt, transform); + var effect = Instantiate(effectBurnt, transform); + this.CallWaitForSeconds(.8f, () => Destroy(effect)); } private void CornSpilled(CornCondition prevCondition) { - GetComponent().enabled = false; - // フライパンに追従しないようにparent解除 - transform.parent = null; - this.CallWaitForSeconds(.5f, () => Destroy(gameObject)); - if (prevCondition == CornCondition.Seed) - { - VibrationManager.Instance.PlayVibrationOnce(); - } } public void SetCornProperty(float popTime, float burntDuration, float spillSpeed, float popSpeed)