diff --git a/popcorn/Assets/PopcornGameManager.cs b/popcorn/Assets/PopcornGameManager.cs index c6ef9376..580acab1 100644 --- a/popcorn/Assets/PopcornGameManager.cs +++ b/popcorn/Assets/PopcornGameManager.cs @@ -105,17 +105,13 @@ public class PopcornGameManager : MonoBehaviour compositeDisposable.Clear(); cornManager.Result.SkipLatestValueOnSubscribe() .FirstOrDefault() - .DelayFrame(1) + .DelayFrame(1) // Disposeタイミング調整 .Subscribe(x => { state.Value = GameState.Result; thermalControl.StopMeter(); characterFlower.gameObject.SetActive(false); characterSweat.gameObject.SetActive(false); - this.CallWaitForSeconds(1f, () => - { - - }); // リザルト表示遅延 Observable.Timer(TimeSpan.FromMilliseconds(1000)).Subscribe(a => {