dispose抜け修正

This commit is contained in:
kimura 2022-02-15 17:59:57 +09:00
parent f029ae5728
commit 59160b98e0
1 changed files with 2 additions and 2 deletions

View File

@ -14,7 +14,7 @@ namespace MyGame.Scenes.CornField.Scripts
private IDisposable timerDisposable = null; private IDisposable timerDisposable = null;
public IObservable<Unit> RewardButton => rewardButton.OnClickAsObservable().TakeUntilDestroy(this); public IObservable<Unit> RewardButton => rewardButton.OnClickAsObservable().TakeUntilDestroy(this);
public void SetButtonActive(bool active) private void SetButtonActive(bool active)
{ {
rewardButton.gameObject.SetActive(active); rewardButton.gameObject.SetActive(active);
DisableObject.SetActive(!active); DisableObject.SetActive(!active);
@ -40,7 +40,7 @@ namespace MyGame.Scenes.CornField.Scripts
}, () => }, () =>
{ {
SetButtonActive(true); SetButtonActive(true);
}); }).AddTo(this);
} }
} }
} }