Titleアニメーション待ち時間調整/ タップ時SE追加
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@ -18,18 +18,25 @@ public class Title : MonoBehaviour
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// 実機でアプリ初回起動時にBGMならないの回避。1フレーム遅らせると鳴る
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Observable.NextFrame().Subscribe(_ => SoundManager.Instance.PlayBGM("bgm_Main"));
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startObject.SetActive(false);
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this.CallWaitForFrame(50, () =>
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this.CallWaitForSeconds(1.1f, () =>
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{
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startObject.SetActive(true);
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this.UpdateAsObservable()
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.Select(_ => Input.GetMouseButton(0))
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.DistinctUntilChanged()
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.Skip(1)
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.Take(1)
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.Subscribe(_ =>
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{
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TransitionManager.Instance.LoadScene(GameScenes.Main);
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}).AddTo(this);
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this.CallWaitForSeconds(1f, () =>
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{
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this.UpdateAsObservable()
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.Select(_ => Input.GetMouseButton(0))
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.DistinctUntilChanged()
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.Skip(1)
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.Take(1)
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.Subscribe(_ =>
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{
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SoundManager.Instance.PlaySE("se_ButtonTap");
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this.CallWaitForSeconds(.25f, () =>
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{
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TransitionManager.Instance.LoadScene(GameScenes.Main);
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});
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}).AddTo(this);
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});
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});
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// お客さん
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