From 87246dcdda58182821196b2128dc4d92ce8e6fd6 Mon Sep 17 00:00:00 2001 From: kimura Date: Tue, 2 Nov 2021 18:32:44 +0900 Subject: [PATCH] =?UTF-8?q?=E5=95=86=E5=93=81=E7=AE=A1=E7=90=86=E3=81=AE?= =?UTF-8?q?=E8=A9=B3=E7=B4=B0=E3=81=8B=E3=82=89=E3=83=AC=E3=82=A2=E3=81=94?= =?UTF-8?q?=E3=81=A8=E3=81=AE=E5=80=A4=E6=AE=B5=E5=89=8A=E9=99=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/MyGame/Scenes/marketing/Scripts/RarityStockView.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/RarityStockView.cs b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/RarityStockView.cs index afc3aa9e..c26a8c20 100644 --- a/popcorn/Assets/MyGame/Scenes/marketing/Scripts/RarityStockView.cs +++ b/popcorn/Assets/MyGame/Scenes/marketing/Scripts/RarityStockView.cs @@ -3,7 +3,7 @@ using UnityEngine.UI; public class RarityStockView : MonoBehaviour { - private static readonly string textFormat = "{0}×{1}個"; + private static readonly string textFormat = "{1}個"; [SerializeField] private Text normalText; [SerializeField] private ProductRarity rarity; public ProductRarity Rarity => rarity;