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CornManager : MonoBehaviour } } cornArray = new Corn[cornSpawnCount]; - + + // コーン生成 + var popTime = 1f; for (int i = 0; i < cornSpawnCount; i++) { + // コーン生成テーブル + if (1 <= i && i <= 5) + { + popTime += 3 - (i - 1) * .5f; + } + else if (6 <= i && i <= 10) + { + popTime += 0.5f - (i - 6) * .1f; + } + else if (11 <= i) + { + popTime += .1f; + } + var corn = Instantiate(cornPrefab, cornSpawnTarget); cornArray[i] = corn; - corn.SetCornProperty(baseCornPopTime + Random.Range(0f, cornPopRandom), cornBurntDuration + Random.Range(0f, cornBurntRandom), cornSpillSpeed, cornPopSpeed); - + corn.SetCornProperty(popTime, cornBurntDuration + Random.Range(0, cornBurntRandom), cornSpillSpeed, cornPopSpeed); // 進行速度の変更時、コーン速度変更 cornGrowSpeed.TakeWhile(_ => !isCompleted).Subscribe(x => { diff --git a/popcorn/Assets/MyGame/Scenes/CornField/CornField.unity b/popcorn/Assets/MyGame/Scenes/CornField/CornField.unity index f0531fc7..0f9c6d9e 100644 --- a/popcorn/Assets/MyGame/Scenes/CornField/CornField.unity 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b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornField.cs @@ -0,0 +1,96 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UniRx; +using UniRx.Triggers; +using UnityEngine; +using UnityEngine.UI; +using Random = UnityEngine.Random; + +public class CornField : MonoBehaviour +{ + [SerializeField] private Button promoteGrowthButton; + [SerializeField] private GameObject harvestPrefab; + [SerializeField] private Transform harvestInsertPosition; + [Space] + [SerializeField] private List plantLines = new List(); + [SerializeField] private List centerPlants = new List(); + private readonly List plants = new List(); + private static readonly float maxPeriod = 60f; + private static readonly float minPeriod = 45f; + + private readonly CompositeDisposable compositeDisposable = new CompositeDisposable(); + // Start is called before the first frame update + void Start() + { + compositeDisposable.AddTo(this); + this.UpdateAsObservable() + .Where(_ => Input.GetKeyDown(KeyCode.R)) + .Take(1) + .Subscribe(_ => TransitionManager.Instance.LoadScene(GameScenes.CornField)).AddTo(this); + + + var settings = new DateTime[3] + { + DateTime.Now, + DateTime.Now, + DateTime.Now, + }; + // settings = new DateTime[3] + // { + // DateTime.Now.AddSeconds(-Random.Range(0, 15)), + // DateTime.Now.AddSeconds(-Random.Range(0, 15)), + // DateTime.Now.AddSeconds(-Random.Range(0, 15)), + // }; + + + plants.Clear(); + plants.AddRange(centerPlants); + + for (int i = 0; i < plants.Count; i++) + { + var period = 15 + Random.Range(0, 15); + var ii = i; + plants[ii].SetSeedlingGene(settings[ii], period, SeedlingRank.Rank1); + plants[ii].Harvested.Subscribe(_ => + { + // 収穫 + VibrationManager.Instance.PlayVibrationOnce(); + var harvest = Instantiate(harvestPrefab, plants[ii].transform); + this.CallWaitForSeconds(.5f, () => + { + var beginPos = harvest.transform.position; + this.CallLerp(.4f, f => + { + harvest.transform.position = Vector3.Lerp(beginPos, harvestInsertPosition.position, f.EaseInCubic()); + }, () => + { + Destroy(harvest); + }); + }); + // 新しい苗 + period = 15 + Random.Range(0, 15); + settings[ii] = DateTime.Now; + plants[ii].SetSeedlingGene(settings[ii], period, SeedlingRank.Rank1); + }).AddTo(compositeDisposable); + } + + promoteGrowthButton.OnClickAsObservable().Subscribe(_ => + { + VibrationManager.Instance.PlayVibrationOnce(); + for (int i = 0; i < plants.Count; i++) + { + if (Random.Range(0, 2) == 0){ + settings[i] = settings[i].AddSeconds(-1); + plants[i].PromoteGrowth(settings[i]); + }; + } + }).AddTo(compositeDisposable); + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornField.cs.meta b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornField.cs.meta new file mode 100644 index 00000000..d1972e13 --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornField.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dadd48ac419c440959ddb48337e48d9f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedling.cs b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedling.cs index 4faa80b9..76f1b5fe 100644 --- a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedling.cs +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedling.cs @@ -1,10 +1,11 @@ using System; using UniRx; using UnityEngine; -using Random = UnityEngine.Random; +using UnityEngine.EventSystems; public enum SeedlingStage { + Stage0, Stage1, Stage2, Stage3, @@ -18,17 +19,12 @@ public enum SeedlingRank Rank3 } -public class CornSeedling : MonoBehaviour +public class CornSeedling : MonoBehaviour, IPointerEnterHandler { - [SerializeField] private GameObject seedlingStage1; - [SerializeField] private GameObject seedlingStage2; - [SerializeField] private GameObject seedlingStage3; - [SerializeField] private GameObject seedlingStage4; - [SerializeField] private Animator growingArrow; - private readonly int growingTriggerHash = Animator.StringToHash("GrowingTrigger"); - private readonly int nextStageTriggerHash = Animator.StringToHash("NextStageTrigger"); - private static readonly float stage1End = 0.32f; - private static readonly float stage2End = 0.67f; + [SerializeField] private CornSeedlingView seedlingView; + private static readonly float stage0End = 0.25f; + private static readonly float stage1End = 0.50f; + private static readonly float stage2End = 0.75f; private static readonly float stage3End = 1f; private int period; @@ -36,28 +32,32 @@ public class CornSeedling : MonoBehaviour private SeedlingRank seedlingRank; // 苗の良さ(1~3 private bool completed; + public IObservable Harvested => harvested; + private readonly Subject harvested = new Subject(); private readonly ReactiveProperty seedlingStage = new ReactiveProperty(); private readonly CompositeDisposable compositeDisposable = new CompositeDisposable(); private void Start() { + harvested.AddTo(this); seedlingStage.AddTo(this); compositeDisposable.AddTo(this); } private void ResetGrowth() { - seedlingStage1.SetActive(false); - seedlingStage2.SetActive(false); - seedlingStage3.SetActive(false); - seedlingStage4.SetActive(false); + seedlingView.ResetView(); } - public void PromoteGrowth(int newPeriod) + public void PromoteGrowth(DateTime newTime) { - growingArrow.SetTrigger(growingTriggerHash); - period = newPeriod; + if (completed) + { + return; + } + beginTime = newTime; UpdateStage(); + seedlingView.EffectGrowth(); } public void SetSeedlingGene(DateTime dateTime, int periodTime, SeedlingRank rank) @@ -65,75 +65,34 @@ public class CornSeedling : MonoBehaviour completed = false; compositeDisposable.Clear(); ResetGrowth(); + seedlingStage.SetValueAndForceNotify(SeedlingStage.Stage0); beginTime = dateTime; period = periodTime; seedlingRank = rank; // resume対応 - // 途中からの場合アニメーションを勧めておく処理 - var stage = GetCurrentStage(); - seedlingStage.SetValueAndForceNotify(stage); - switch (stage) - { - case SeedlingStage.Stage1: - seedlingStage1.SetActive(true); - break; - case SeedlingStage.Stage2: - seedlingStage2.SetActive(true); - break; - case SeedlingStage.Stage3: - seedlingStage3.SetActive(true); - break; - case SeedlingStage.Stage4: - seedlingStage4.SetActive(true); - break; - default: - throw new ArgumentOutOfRangeException(); - } - - // 成長ロジック - seedlingStage - .TakeWhile(_ => !completed) - .Subscribe(x => - { - switch (x) - { - case SeedlingStage.Stage1: - break; - case SeedlingStage.Stage2: - seedlingStage1.GetComponent().SetTrigger(nextStageTriggerHash); - this.CallWaitForSeconds(.25f, () => - { - seedlingStage2.SetActive(true); - }); - break; - case SeedlingStage.Stage3: - seedlingStage2.GetComponent().SetTrigger(nextStageTriggerHash); - this.CallWaitForSeconds(.25f, () => - { - seedlingStage3.SetActive(true); - }); - break; - case SeedlingStage.Stage4: - seedlingStage3.GetComponent().SetTrigger(nextStageTriggerHash); - this.CallWaitForSeconds(.25f, () => - { - completed = true; - seedlingStage4.SetActive(true); - }); - break; - default: - throw new ArgumentOutOfRangeException(nameof(x), x, null); - } - }).AddTo(compositeDisposable); + // 苗の状態復元 + seedlingView.SetView(GetCurrentStage()); - // 成長進捗度 + // 成長進捗度更新 Observable.Interval(TimeSpan.FromSeconds(1f)) .TakeWhile(_ => !completed) .Subscribe(x => { UpdateStage(); }).AddTo(compositeDisposable); + + // 更新 + seedlingStage + .TakeWhile(_ => !completed) + .Subscribe(x => + { + seedlingView.ChangeState(x); + if (x == SeedlingStage.Stage4) + { + completed = true; + } + }).AddTo(compositeDisposable); } private void UpdateStage() @@ -144,7 +103,6 @@ public class CornSeedling : MonoBehaviour private SeedlingStage GetCurrentStage() { var elapsed = DateTime.Now.Subtract(beginTime).TotalSeconds / period; - Debug.Log($"{elapsed:F2}"); if (elapsed >= stage3End) { return SeedlingStage.Stage4; @@ -157,6 +115,15 @@ public class CornSeedling : MonoBehaviour { return SeedlingStage.Stage2; } - return SeedlingStage.Stage1; + if (elapsed >= stage0End) + { + return SeedlingStage.Stage1; + } + return SeedlingStage.Stage0; + } + + public void OnPointerEnter(PointerEventData eventData) + { + harvested.OnNext(Unit.Default); } } \ No newline at end of file diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedlingView.cs b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedlingView.cs new file mode 100644 index 00000000..51ef4e2c --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedlingView.cs @@ -0,0 +1,101 @@ +using System; +using System.Runtime.CompilerServices; +using UniRx; +using UnityEngine; +using UnityEngine.EventSystems; + +public class CornSeedlingView : MonoBehaviour +{ + [SerializeField] private GameObject seedlingStage1; + [SerializeField] private GameObject seedlingStage2; + [SerializeField] private GameObject seedlingStage3; + [SerializeField] private GameObject seedlingStage4; + [SerializeField] private GameObject growingArrowPrefab; + private readonly int nextStageTriggerHash = Animator.StringToHash("NextStageTrigger"); + + public void ResetView() + { + seedlingStage1.SetActive(false); + seedlingStage2.SetActive(false); + seedlingStage3.SetActive(false); + seedlingStage4.SetActive(false); + } + + public void SetView(SeedlingStage stage) + { + switch (stage) + { + case SeedlingStage.Stage0: + break; + case SeedlingStage.Stage1: + seedlingStage1.SetActive(true); + break; + case SeedlingStage.Stage2: + seedlingStage2.SetActive(true); + break; + case SeedlingStage.Stage3: + seedlingStage3.SetActive(true); + break; + case SeedlingStage.Stage4: + seedlingStage4.SetActive(true); + break; + default: + throw new ArgumentOutOfRangeException(); + } + } + + // 一段階成長するときアニメーションを再生して次の段階の素材に切り替え + // アニメーション再生中0:15で次の段階の素材に切り替え、アニメーションは最後まで再生 + public void ChangeState(SeedlingStage stage) + { + switch (stage) + { + case SeedlingStage.Stage0: + break; + case SeedlingStage.Stage1: + seedlingStage1.SetActive(true); + break; + case SeedlingStage.Stage2: + seedlingStage1.GetComponent().SetTrigger(nextStageTriggerHash); + this.CallWaitForSeconds(.25f, () => + { + seedlingStage2.SetActive(true); + }); + this.CallWaitForSeconds(.33f, () => + { + seedlingStage1.SetActive(false); + }); + break; + case SeedlingStage.Stage3: + seedlingStage2.GetComponent().SetTrigger(nextStageTriggerHash); + this.CallWaitForSeconds(.25f, () => + { + seedlingStage3.SetActive(true); + }); + this.CallWaitForSeconds(.33f, () => + { + seedlingStage2.SetActive(false); + }); + break; + case SeedlingStage.Stage4: + seedlingStage3.GetComponent().SetTrigger(nextStageTriggerHash); + this.CallWaitForSeconds(.25f, () => + { + seedlingStage4.SetActive(true); + }); + this.CallWaitForSeconds(.33f, () => + { + seedlingStage3.SetActive(false); + }); + break; + default: + throw new ArgumentOutOfRangeException(nameof(stage), stage, null); + } + } + + public void EffectGrowth() + { + var arrow = Instantiate(growingArrowPrefab, transform); + this.CallWaitForSeconds(0.5f, () => Destroy(arrow)); + } +} \ No newline at end of file diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedlingView.cs.meta b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedlingView.cs.meta new file mode 100644 index 00000000..4b22bd8f --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/CornSeedlingView.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: dc986cc5c74043e08218a00c53d6f418 +timeCreated: 1626832646 \ No newline at end of file diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLine.cs b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLine.cs new file mode 100644 index 00000000..4db24318 --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLine.cs @@ -0,0 +1,13 @@ +using UnityEngine; + +public enum LineName +{ + +} +public class PlantLine : MonoBehaviour +{ + [SerializeField] private int plantId; + [SerializeField] private CornSeedling seedling1; + [SerializeField] private CornSeedling seedling2; + [SerializeField] private CornSeedling seedling3; +} diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLine.cs.meta b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLine.cs.meta new file mode 100644 index 00000000..da8afbda --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PlantLine.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 1657f65ff2fe42ba87efbe278055bb7d +timeCreated: 1626828650 \ No newline at end of file diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PromoteGrowthButton.cs b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PromoteGrowthButton.cs new file mode 100644 index 00000000..16d41928 --- /dev/null +++ b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PromoteGrowthButton.cs @@ -0,0 +1,27 @@ +using System; +using UniRx; +using UniRx.Triggers; +using UnityEngine; +using UnityEngine.UI; + +public class PromoteGrowthButton : MonoBehaviour +{ + [SerializeField] private Button growthButton; + [SerializeField] private GameObject onObject; + [SerializeField] private GameObject offObject; + + private void Start() + { + onObject.SetActive(false); + offObject.SetActive(true); + growthButton.OnPointerDownAsObservable() + .Select(_ => true) + .Merge(growthButton.OnPointerUpAsObservable().Select(_ => false)) + .Pairwise() + .Subscribe(x => + { + onObject.SetActive(x.Current); + offObject.SetActive(!x.Current); + }).AddTo(this); + } +} diff --git a/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PromoteGrowthButton.cs.meta b/popcorn/Assets/MyGame/Scenes/CornField/Scripts/PromoteGrowthButton.cs.meta new file mode 100644 index 00000000..e3810373 --- /dev/null +++ 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