showdialog対応
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				|  | @ -54,8 +54,7 @@ public class KitchenManager : MonoBehaviour | ||||||
|                 gameData.CornSeed = 90; |                 gameData.CornSeed = 90; | ||||||
|                 gameData.Coin = 10; |                 gameData.Coin = 10; | ||||||
|                 // 店舗レベル1達成表示 |                 // 店舗レベル1達成表示 | ||||||
|                 LocalCacheManager.Save(ShopLevelUp.DataTag, 1); |                 ShopLevelUp.ShowDialog(1, () => | ||||||
|                 LocalCacheManager.Save(ShopLevelUp.CallbackTag, new Action(() => |  | ||||||
|                 { |                 { | ||||||
|                     TutorialManager.Instance.ShowTutorialConversation(1, () => |                     TutorialManager.Instance.ShowTutorialConversation(1, () => | ||||||
|                     { |                     { | ||||||
|  |  | ||||||
|  | @ -9,8 +9,8 @@ using UnityEngine.UI; | ||||||
| 
 | 
 | ||||||
| public class ShopLevelUp : MonoBehaviour | public class ShopLevelUp : MonoBehaviour | ||||||
| { | { | ||||||
|     public static readonly string DataTag = "ShopLevelUpData"; |     private static readonly string DataTag = "ShopLevelUpData"; | ||||||
|     public static readonly string CallbackTag = "ShopLevelUpCallback"; |     private static readonly string CallbackTag = "ShopLevelUpCallback"; | ||||||
|     private static readonly int OpenTrigger = Animator.StringToHash("OpenTrigger"); |     private static readonly int OpenTrigger = Animator.StringToHash("OpenTrigger"); | ||||||
|     private static readonly int CloseTrigger = Animator.StringToHash("CloseTrigger"); |     private static readonly int CloseTrigger = Animator.StringToHash("CloseTrigger"); | ||||||
|      |      | ||||||
|  | @ -58,8 +58,8 @@ public class ShopLevelUp : MonoBehaviour | ||||||
|         var productList = SpreadsheetDataManager.Instance.GetBaseDataList<ProductData>(Const.ProductDataSheet); |         var productList = SpreadsheetDataManager.Instance.GetBaseDataList<ProductData>(Const.ProductDataSheet); | ||||||
|         var shopLevelList = SpreadsheetDataManager.Instance.GetBaseDataList<ShopLevelData>(Const.ShopLevelDataSheet); |         var shopLevelList = SpreadsheetDataManager.Instance.GetBaseDataList<ShopLevelData>(Const.ShopLevelDataSheet); | ||||||
|         shopLevelText.text = shopLevel.ToString(); |         shopLevelText.text = shopLevel.ToString(); | ||||||
|         achievementText.text = shopLevelList.First(data => data.shopLevel == shopLevel).achievement; |         achievementText.text = shopLevelList.FirstOrDefault(data => data.shopLevel == shopLevel)?.achievement ?? ""; | ||||||
|         recipeNameText.text = productList.First(data => data.shopLevel == shopLevel).name; |         recipeNameText.text = productList.FirstOrDefault(data => data.shopLevel == shopLevel)?.name ?? ""; | ||||||
| 
 | 
 | ||||||
|         summaryObject.SetActive(false); |         summaryObject.SetActive(false); | ||||||
|         this.CallWaitForSeconds(1f, () => |         this.CallWaitForSeconds(1f, () => | ||||||
|  |  | ||||||
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