Merge branch 'develop' of bitbucket.org:usaya/popcorn into develop
This commit is contained in:
		
						commit
						ab490df152
					
				|  | @ -1,5 +1,27 @@ | ||||||
| %YAML 1.1 | %YAML 1.1 | ||||||
| %TAG !u! tag:unity3d.com,2011: | %TAG !u! tag:unity3d.com,2011: | ||||||
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|  |   m_Name:  | ||||||
|  |   m_Conditions: [] | ||||||
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|  |   m_Solo: 0 | ||||||
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| --- !u!1107 &-3734040722917284177 | --- !u!1107 &-3734040722917284177 | ||||||
| AnimatorStateMachine: | AnimatorStateMachine: | ||||||
|   serializedVersion: 5 |   serializedVersion: 5 | ||||||
|  | @ -11,12 +33,13 @@ AnimatorStateMachine: | ||||||
|   m_ChildStates: |   m_ChildStates: | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: -3568928167266774065} |     m_State: {fileID: -3568928167266774065} | ||||||
|     m_Position: {x: 200, y: 0, z: 0} |     m_Position: {x: 300, y: 160, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 8164371926150459515} |     m_State: {fileID: 8164371926150459515} | ||||||
|     m_Position: {x: 240, y: 70, z: 0} |     m_Position: {x: 290, y: 30, z: 0} | ||||||
|   m_ChildStateMachines: [] |   m_ChildStateMachines: [] | ||||||
|   m_AnyStateTransitions: [] |   m_AnyStateTransitions: | ||||||
|  |   - {fileID: 6442717320784534736} | ||||||
|   m_EntryTransitions: [] |   m_EntryTransitions: [] | ||||||
|   m_StateMachineTransitions: {} |   m_StateMachineTransitions: {} | ||||||
|   m_StateMachineBehaviours: [] |   m_StateMachineBehaviours: [] | ||||||
|  | @ -59,7 +82,13 @@ AnimatorController: | ||||||
|   m_PrefabAsset: {fileID: 0} |   m_PrefabAsset: {fileID: 0} | ||||||
|   m_Name: Brother |   m_Name: Brother | ||||||
|   serializedVersion: 5 |   serializedVersion: 5 | ||||||
|   m_AnimatorParameters: [] |   m_AnimatorParameters: | ||||||
|  |   - m_Name: Sell | ||||||
|  |     m_Type: 9 | ||||||
|  |     m_DefaultFloat: 0 | ||||||
|  |     m_DefaultInt: 0 | ||||||
|  |     m_DefaultBool: 0 | ||||||
|  |     m_Controller: {fileID: 0} | ||||||
|   m_AnimatorLayers: |   m_AnimatorLayers: | ||||||
|   - serializedVersion: 5 |   - serializedVersion: 5 | ||||||
|     m_Name: Base Layer |     m_Name: Base Layer | ||||||
|  | @ -73,6 +102,31 @@ AnimatorController: | ||||||
|     m_IKPass: 0 |     m_IKPass: 0 | ||||||
|     m_SyncedLayerAffectsTiming: 0 |     m_SyncedLayerAffectsTiming: 0 | ||||||
|     m_Controller: {fileID: 9100000} |     m_Controller: {fileID: 9100000} | ||||||
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|  | AnimatorStateTransition: | ||||||
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|  |   m_Name:  | ||||||
|  |   m_Conditions: | ||||||
|  |   - m_ConditionMode: 1 | ||||||
|  |     m_ConditionEvent: Sell | ||||||
|  |     m_EventTreshold: 0 | ||||||
|  |   m_DstStateMachine: {fileID: 0} | ||||||
|  |   m_DstState: {fileID: 8164371926150459515} | ||||||
|  |   m_Solo: 0 | ||||||
|  |   m_Mute: 0 | ||||||
|  |   m_IsExit: 0 | ||||||
|  |   serializedVersion: 3 | ||||||
|  |   m_TransitionDuration: 0 | ||||||
|  |   m_TransitionOffset: 0 | ||||||
|  |   m_ExitTime: 0.75 | ||||||
|  |   m_HasExitTime: 0 | ||||||
|  |   m_HasFixedDuration: 1 | ||||||
|  |   m_InterruptionSource: 0 | ||||||
|  |   m_OrderedInterruption: 1 | ||||||
|  |   m_CanTransitionToSelf: 1 | ||||||
| --- !u!1102 &8164371926150459515 | --- !u!1102 &8164371926150459515 | ||||||
| AnimatorState: | AnimatorState: | ||||||
|   serializedVersion: 5 |   serializedVersion: 5 | ||||||
|  | @ -83,7 +137,8 @@ AnimatorState: | ||||||
|   m_Name: Brother_blue_sell |   m_Name: Brother_blue_sell | ||||||
|   m_Speed: 1 |   m_Speed: 1 | ||||||
|   m_CycleOffset: 0 |   m_CycleOffset: 0 | ||||||
|   m_Transitions: [] |   m_Transitions: | ||||||
|  |   - {fileID: -5014450189308824145} | ||||||
|   m_StateMachineBehaviours: [] |   m_StateMachineBehaviours: [] | ||||||
|   m_Position: {x: 50, y: 50, z: 0} |   m_Position: {x: 50, y: 50, z: 0} | ||||||
|   m_IKOnFeet: 0 |   m_IKOnFeet: 0 | ||||||
|  |  | ||||||
|  | @ -121,6 +121,31 @@ AnimatorStateMachine: | ||||||
|   m_ExitPosition: {x: 800, y: 120, z: 0} |   m_ExitPosition: {x: 800, y: 120, z: 0} | ||||||
|   m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} |   m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} | ||||||
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|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_Name:  | ||||||
|  |   m_Conditions: | ||||||
|  |   - m_ConditionMode: 1 | ||||||
|  |     m_ConditionEvent: StayBackLook | ||||||
|  |     m_EventTreshold: 0 | ||||||
|  |   m_DstStateMachine: {fileID: 0} | ||||||
|  |   m_DstState: {fileID: -4685533525633903185} | ||||||
|  |   m_Solo: 0 | ||||||
|  |   m_Mute: 0 | ||||||
|  |   m_IsExit: 0 | ||||||
|  |   serializedVersion: 3 | ||||||
|  |   m_TransitionDuration: 0 | ||||||
|  |   m_TransitionOffset: 0 | ||||||
|  |   m_ExitTime: 0.75 | ||||||
|  |   m_HasExitTime: 0 | ||||||
|  |   m_HasFixedDuration: 1 | ||||||
|  |   m_InterruptionSource: 0 | ||||||
|  |   m_OrderedInterruption: 1 | ||||||
|  |   m_CanTransitionToSelf: 1 | ||||||
| --- !u!1102 &-2685166620078894664 | --- !u!1102 &-2685166620078894664 | ||||||
| AnimatorState: | AnimatorState: | ||||||
|   serializedVersion: 5 |   serializedVersion: 5 | ||||||
|  | @ -161,37 +186,43 @@ AnimatorController: | ||||||
|     m_DefaultFloat: 0 |     m_DefaultFloat: 0 | ||||||
|     m_DefaultInt: 0 |     m_DefaultInt: 0 | ||||||
|     m_DefaultBool: 0 |     m_DefaultBool: 0 | ||||||
|     m_Controller: {fileID: 9100000} |     m_Controller: {fileID: 0} | ||||||
|   - m_Name: WalkSide |   - m_Name: WalkSide | ||||||
|     m_Type: 9 |     m_Type: 9 | ||||||
|     m_DefaultFloat: 0 |     m_DefaultFloat: 0 | ||||||
|     m_DefaultInt: 0 |     m_DefaultInt: 0 | ||||||
|     m_DefaultBool: 0 |     m_DefaultBool: 0 | ||||||
|     m_Controller: {fileID: 9100000} |     m_Controller: {fileID: 0} | ||||||
|   - m_Name: WalkBack |   - m_Name: WalkBack | ||||||
|     m_Type: 9 |     m_Type: 9 | ||||||
|     m_DefaultFloat: 0 |     m_DefaultFloat: 0 | ||||||
|     m_DefaultInt: 0 |     m_DefaultInt: 0 | ||||||
|     m_DefaultBool: 0 |     m_DefaultBool: 0 | ||||||
|     m_Controller: {fileID: 9100000} |     m_Controller: {fileID: 0} | ||||||
|  |   - m_Name: StayBackLook | ||||||
|  |     m_Type: 9 | ||||||
|  |     m_DefaultFloat: 0 | ||||||
|  |     m_DefaultInt: 0 | ||||||
|  |     m_DefaultBool: 0 | ||||||
|  |     m_Controller: {fileID: 0} | ||||||
|   - m_Name: StayBack |   - m_Name: StayBack | ||||||
|     m_Type: 9 |     m_Type: 9 | ||||||
|     m_DefaultFloat: 0 |     m_DefaultFloat: 0 | ||||||
|     m_DefaultInt: 0 |     m_DefaultInt: 0 | ||||||
|     m_DefaultBool: 0 |     m_DefaultBool: 0 | ||||||
|     m_Controller: {fileID: 9100000} |     m_Controller: {fileID: 0} | ||||||
|   - m_Name: WalkFrontEat |   - m_Name: WalkFrontEat | ||||||
|     m_Type: 9 |     m_Type: 9 | ||||||
|     m_DefaultFloat: 0 |     m_DefaultFloat: 0 | ||||||
|     m_DefaultInt: 0 |     m_DefaultInt: 0 | ||||||
|     m_DefaultBool: 0 |     m_DefaultBool: 0 | ||||||
|     m_Controller: {fileID: 9100000} |     m_Controller: {fileID: 0} | ||||||
|   - m_Name: WalkSideEat |   - m_Name: WalkSideEat | ||||||
|     m_Type: 9 |     m_Type: 9 | ||||||
|     m_DefaultFloat: 0 |     m_DefaultFloat: 0 | ||||||
|     m_DefaultInt: 0 |     m_DefaultInt: 0 | ||||||
|     m_DefaultBool: 0 |     m_DefaultBool: 0 | ||||||
|     m_Controller: {fileID: 9100000} |     m_Controller: {fileID: 0} | ||||||
|   m_AnimatorLayers: |   m_AnimatorLayers: | ||||||
|   - serializedVersion: 5 |   - serializedVersion: 5 | ||||||
|     m_Name: Base Layer |     m_Name: Base Layer | ||||||
|  | @ -292,13 +323,13 @@ AnimatorStateMachine: | ||||||
|   m_ChildStates: |   m_ChildStates: | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 7772821984771188997} |     m_State: {fileID: 7772821984771188997} | ||||||
|     m_Position: {x: 290, y: -70, z: 0} |     m_Position: {x: 270, y: -120, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 1218383692422006508} |     m_State: {fileID: 1218383692422006508} | ||||||
|     m_Position: {x: 330, y: 0, z: 0} |     m_Position: {x: 310, y: -50, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: 6151281156751506126} |     m_State: {fileID: 6151281156751506126} | ||||||
|     m_Position: {x: 360, y: 60, z: 0} |     m_Position: {x: 340, y: 10, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: -6652428263484434225} |     m_State: {fileID: -6652428263484434225} | ||||||
|     m_Position: {x: 400, y: 130, z: 0} |     m_Position: {x: 400, y: 130, z: 0} | ||||||
|  | @ -313,7 +344,7 @@ AnimatorStateMachine: | ||||||
|     m_Position: {x: 310, y: 330, z: 0} |     m_Position: {x: 310, y: 330, z: 0} | ||||||
|   - serializedVersion: 1 |   - serializedVersion: 1 | ||||||
|     m_State: {fileID: -4685533525633903185} |     m_State: {fileID: -4685533525633903185} | ||||||
|     m_Position: {x: 345, y: 395, z: 0} |     m_Position: {x: 370, y: 70, z: 0} | ||||||
|   m_ChildStateMachines: [] |   m_ChildStateMachines: [] | ||||||
|   m_AnyStateTransitions: |   m_AnyStateTransitions: | ||||||
|   - {fileID: 3241850798776372350} |   - {fileID: 3241850798776372350} | ||||||
|  | @ -322,6 +353,7 @@ AnimatorStateMachine: | ||||||
|   - {fileID: 6505056884794429815} |   - {fileID: 6505056884794429815} | ||||||
|   - {fileID: 8021089965930707737} |   - {fileID: 8021089965930707737} | ||||||
|   - {fileID: -6933872665675759000} |   - {fileID: -6933872665675759000} | ||||||
|  |   - {fileID: -3061360668537635468} | ||||||
|   m_EntryTransitions: [] |   m_EntryTransitions: [] | ||||||
|   m_StateMachineTransitions: {} |   m_StateMachineTransitions: {} | ||||||
|   m_StateMachineBehaviours: [] |   m_StateMachineBehaviours: [] | ||||||
|  |  | ||||||
|  | @ -45,11 +45,22 @@ MonoBehaviour: | ||||||
|   m_Script: {fileID: 11500000, guid: 3aa8dec9a88540bf93de4c93663335ec, type: 3} |   m_Script: {fileID: 11500000, guid: 3aa8dec9a88540bf93de4c93663335ec, type: 3} | ||||||
|   m_Name:  |   m_Name:  | ||||||
|   m_EditorClassIdentifier:  |   m_EditorClassIdentifier:  | ||||||
|  |   animator: {fileID: 5409985851491668857} | ||||||
|  |   leftPopcorn: {fileID: 1950136324582499262} | ||||||
|  |   rightPopcorn: {fileID: 1950136324150437342} | ||||||
|  |   frontPopcorn: {fileID: 1950136324089803489} | ||||||
|  |   wantFlavorSprite: {fileID: 5409985849570169883} | ||||||
|  |   defaultSprite: {fileID: 21300000, guid: 99d426990eeb08d4d85ae03f04609196, type: 3} | ||||||
|  |   caramelSprite: {fileID: 21300000, guid: 469b78432f101024aa1a2060a57231d8, type: 3} | ||||||
|   walkSideTopPos: -1.55 |   walkSideTopPos: -1.55 | ||||||
|   walkSideBottomPos: -6.5 |   walkSideBottomPos: -6.5 | ||||||
|  |   stopPosision: 0 | ||||||
|  |   stopPositionRange: 2 | ||||||
|  |   orderStayPositions: [] | ||||||
|  |   orderPosision: 0.5 | ||||||
|  |   waitOrderPosision: -0.6 | ||||||
|   walkSideSpeed: 1.3 |   walkSideSpeed: 1.3 | ||||||
|   walkFrontSpeed: 1 |   walkFrontBackSpeed: 1 | ||||||
|   animator: {fileID: 5409985851491668857} |  | ||||||
| --- !u!114 &1385243083193661112 | --- !u!114 &1385243083193661112 | ||||||
| MonoBehaviour: | MonoBehaviour: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
|  | @ -62,7 +73,8 @@ MonoBehaviour: | ||||||
|   m_Script: {fileID: 11500000, guid: 786931d1da2c4b1c8ce9519c9b3c32fd, type: 3} |   m_Script: {fileID: 11500000, guid: 786931d1da2c4b1c8ce9519c9b3c32fd, type: 3} | ||||||
|   m_Name:  |   m_Name:  | ||||||
|   m_EditorClassIdentifier:  |   m_EditorClassIdentifier:  | ||||||
|   animator: {fileID: 0} |   heart: {fileID: 0} | ||||||
|  |   target: {fileID: 0} | ||||||
| --- !u!1001 &631677504613307640 | --- !u!1001 &631677504613307640 | ||||||
| PrefabInstance: | PrefabInstance: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
|  | @ -140,6 +152,16 @@ PrefabInstance: | ||||||
|       propertyPath: m_IsActive |       propertyPath: m_IsActive | ||||||
|       value: 0 |       value: 0 | ||||||
|       objectReference: {fileID: 0} |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: 8422870931014696725, guid: db654393793a67d45a7d0b70a68b73a6, | ||||||
|  |         type: 3} | ||||||
|  |       propertyPath: m_IsActive | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|  |     - target: {fileID: 8422870931732035957, guid: db654393793a67d45a7d0b70a68b73a6, | ||||||
|  |         type: 3} | ||||||
|  |       propertyPath: m_IsActive | ||||||
|  |       value: 0 | ||||||
|  |       objectReference: {fileID: 0} | ||||||
|     m_RemovedComponents: [] |     m_RemovedComponents: [] | ||||||
|   m_SourcePrefab: {fileID: 100100000, guid: db654393793a67d45a7d0b70a68b73a6, type: 3} |   m_SourcePrefab: {fileID: 100100000, guid: db654393793a67d45a7d0b70a68b73a6, type: 3} | ||||||
| --- !u!4 &5409985851491668856 stripped | --- !u!4 &5409985851491668856 stripped | ||||||
|  | @ -154,3 +176,27 @@ Animator: | ||||||
|     type: 3} |     type: 3} | ||||||
|   m_PrefabInstance: {fileID: 631677504613307640} |   m_PrefabInstance: {fileID: 631677504613307640} | ||||||
|   m_PrefabAsset: {fileID: 0} |   m_PrefabAsset: {fileID: 0} | ||||||
|  | --- !u!212 &1950136324089803489 stripped | ||||||
|  | SpriteRenderer: | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 1428887861354145305, guid: db654393793a67d45a7d0b70a68b73a6, | ||||||
|  |     type: 3} | ||||||
|  |   m_PrefabInstance: {fileID: 631677504613307640} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  | --- !u!212 &5409985849570169883 stripped | ||||||
|  | SpriteRenderer: | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 4886416730275037411, guid: db654393793a67d45a7d0b70a68b73a6, | ||||||
|  |     type: 3} | ||||||
|  |   m_PrefabInstance: {fileID: 631677504613307640} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  | --- !u!212 &1950136324150437342 stripped | ||||||
|  | SpriteRenderer: | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 1428887861146841382, guid: db654393793a67d45a7d0b70a68b73a6, | ||||||
|  |     type: 3} | ||||||
|  |   m_PrefabInstance: {fileID: 631677504613307640} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  | --- !u!212 &1950136324582499262 stripped | ||||||
|  | SpriteRenderer: | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 1428887860706522950, guid: db654393793a67d45a7d0b70a68b73a6, | ||||||
|  |     type: 3} | ||||||
|  |   m_PrefabInstance: {fileID: 631677504613307640} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |  | ||||||
|  | @ -0,0 +1,12 @@ | ||||||
|  | using UnityEngine; | ||||||
|  | 
 | ||||||
|  | public class BrotherBlueView : MonoBehaviour | ||||||
|  | { | ||||||
|  |     [SerializeField] private Animator animator; | ||||||
|  |     private static readonly int Sell = Animator.StringToHash("Sell"); | ||||||
|  | 
 | ||||||
|  |     public void SellAction() | ||||||
|  |     { | ||||||
|  |         animator.SetTrigger(Sell); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | @ -0,0 +1,3 @@ | ||||||
|  | fileFormatVersion: 2 | ||||||
|  | guid: bd193a44e53642d38087d1bc9e9d4071 | ||||||
|  | timeCreated: 1629963579 | ||||||
|  | @ -1,7 +1,7 @@ | ||||||
| using System; | using System; | ||||||
|  | using System.Collections.Generic; | ||||||
| using UniRx; | using UniRx; | ||||||
| using UniRx.Triggers; | using UniRx.Triggers; | ||||||
| using UnityEditor.UIElements; |  | ||||||
| using UnityEngine; | using UnityEngine; | ||||||
| using Random = UnityEngine.Random; | using Random = UnityEngine.Random; | ||||||
| 
 | 
 | ||||||
|  | @ -10,9 +10,12 @@ public enum CustomerMovingType | ||||||
|     WalkFront, |     WalkFront, | ||||||
|     WalkSide, |     WalkSide, | ||||||
|     WalkBack, |     WalkBack, | ||||||
|  |     WalkBackHalf, | ||||||
|     StayBack, |     StayBack, | ||||||
|  |     StayBackLook, | ||||||
|     WalkFrontEat, |     WalkFrontEat, | ||||||
|     WalkSideEat, |     WalkSideEat, | ||||||
|  |     WalkCenter, | ||||||
| } | } | ||||||
| public class CustomerController : MonoBehaviour | public class CustomerController : MonoBehaviour | ||||||
| { | { | ||||||
|  | @ -20,68 +23,144 @@ public class CustomerController : MonoBehaviour | ||||||
|     private static readonly int WalkSide = Animator.StringToHash("WalkSide"); |     private static readonly int WalkSide = Animator.StringToHash("WalkSide"); | ||||||
|     private static readonly int WalkBack = Animator.StringToHash("WalkBack"); |     private static readonly int WalkBack = Animator.StringToHash("WalkBack"); | ||||||
|     private static readonly int StayBack = Animator.StringToHash("StayBack"); |     private static readonly int StayBack = Animator.StringToHash("StayBack"); | ||||||
|  |     private static readonly int StayBackLook = Animator.StringToHash("StayBackLook"); | ||||||
|     private static readonly int WalkFrontEat = Animator.StringToHash("WalkFrontEat"); |     private static readonly int WalkFrontEat = Animator.StringToHash("WalkFrontEat"); | ||||||
|     private static readonly int WalkSideEat = Animator.StringToHash("WalkSideEat"); |     private static readonly int WalkSideEat = Animator.StringToHash("WalkSideEat"); | ||||||
| 
 | 
 | ||||||
|     // 画面端 |     [SerializeField] private Animator animator; | ||||||
|     private float leftEndPosision = -10f; |      | ||||||
|  |     [SerializeField] private SpriteRenderer leftPopcorn; | ||||||
|  |     [SerializeField] private SpriteRenderer rightPopcorn; | ||||||
|  |     [SerializeField] private SpriteRenderer frontPopcorn; | ||||||
|  |     [SerializeField] private SpriteRenderer wantFlavorSprite; | ||||||
|  |     [SerializeField] private Sprite defaultSprite; | ||||||
|  |     [SerializeField] private Sprite caramelSprite; | ||||||
|  |      | ||||||
|     // 歩道の幅(min,max) |     // 歩道の幅(min,max) | ||||||
|     [SerializeField] private float walkSideTopPos = -1.55f; |     [SerializeField] private float walkSideTopPos = -1.55f; | ||||||
|     [SerializeField] private float walkSideBottomPos = -6.50f; |     [SerializeField] private float walkSideBottomPos = -6.50f; | ||||||
|      |     // 立ち止まる範囲 | ||||||
|  |     [SerializeField] private float stopPosision = 0f; | ||||||
|  |     [SerializeField] private float stopPositionRange = 2f; | ||||||
|  |     // オーダー待ちは複数箇所用意 | ||||||
|  |     [SerializeField] private List<Transform> orderStayPositions = new List<Transform>(); | ||||||
|  |     // 購入ポジ | ||||||
|  |     [SerializeField] private float orderPosision = .5f; | ||||||
|  |     [SerializeField] private float waitOrderPosision = .2f; | ||||||
|     // 歩行速度 |     // 歩行速度 | ||||||
|     [SerializeField] private float walkSideSpeed = 1.3f; // 1.3f |     [SerializeField] private float walkSideSpeed = 1.3f; // 1.3f | ||||||
|     [SerializeField] private float walkFrontSpeed = 1.0f; // 1.0f |     [SerializeField] private float walkFrontBackSpeed = 1.0f; // 1.0f | ||||||
|     private Vector3 speed = Vector3.zero; |     private float speed = 0f; | ||||||
|  |     private Vector3 beginPos; | ||||||
|  |     private Vector3 wayPoint; | ||||||
|  |     private List<CustomerMovingType> moves = new List<CustomerMovingType>(); | ||||||
|  |     private static readonly float leftEndPosision = -10f; | ||||||
|     // 停止時間 |     // 停止時間 | ||||||
|     // 左右どちらから出るか |     // 左右どちらから出るか | ||||||
|  |     private Subject<Unit> orderSubject = new Subject<Unit>(); | ||||||
|  |     public IObservable<Unit> OrderObservable => orderSubject; | ||||||
| 
 | 
 | ||||||
|     [SerializeField] private Animator animator; |  | ||||||
|     private void Start() |     private void Start() | ||||||
|     { |     { | ||||||
|         this.UpdateAsObservable().Subscribe(_ => |         this.UpdateAsObservable().Subscribe(_ => | ||||||
|         { |         { | ||||||
|             transform.localPosition += speed * Time.deltaTime; |             transform.localPosition = Vector3.MoveTowards(transform.localPosition, wayPoint, speed * Time.deltaTime); | ||||||
|  |             if (Vector3.Distance(transform.localPosition, wayPoint) < .01f) | ||||||
|  |             { | ||||||
|  |                 if (moves.Count > 0) | ||||||
|  |                 { | ||||||
|  |                     SetMove(moves[0]); | ||||||
|  |                     moves.RemoveAt(0); | ||||||
|  |                 } | ||||||
|  |             } | ||||||
|         }).AddTo(this); |         }).AddTo(this); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     public void Setup() |     public void Setup() | ||||||
|     { |     { | ||||||
|         var tmpPos = Vector3.zero; |         beginPos = Vector3.zero; | ||||||
|         tmpPos.x = leftEndPosision; |         beginPos.x = leftEndPosision; | ||||||
|         tmpPos.y = Random.Range(walkSideTopPos, walkSideBottomPos); |         beginPos.y = Random.Range(walkSideTopPos, walkSideBottomPos); | ||||||
|         transform.localPosition = tmpPos; |         transform.localPosition = beginPos; | ||||||
|  |         wayPoint = beginPos; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     public void SetMove(CustomerMovingType type) |     public void AddMove(CustomerMovingType type) | ||||||
|  |     { | ||||||
|  |         moves.Add(type); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     private void SetMove(CustomerMovingType type) | ||||||
|     { |     { | ||||||
|         switch (type) |         switch (type) | ||||||
|         { |         { | ||||||
|             case CustomerMovingType.WalkFront: |             case CustomerMovingType.WalkFront: | ||||||
|  |                 wayPoint = Vector3.zero + Vector3.up * beginPos.y; | ||||||
|  |                 speed = walkFrontBackSpeed; | ||||||
|                 animator.SetTrigger(WalkFront); |                 animator.SetTrigger(WalkFront); | ||||||
|                 break; |                 break; | ||||||
|             case CustomerMovingType.WalkSide: |             case CustomerMovingType.WalkSide: | ||||||
|                 speed = Vector3.right * walkSideSpeed; |                 wayPoint = beginPos + Vector3.right * -leftEndPosision * 2; | ||||||
|  |                 speed = walkSideSpeed; | ||||||
|                 animator.SetTrigger(WalkSide); |                 animator.SetTrigger(WalkSide); | ||||||
|                 break; |                 break; | ||||||
|             case CustomerMovingType.WalkBack: |             case CustomerMovingType.WalkBack: | ||||||
|  |                 wayPoint = Vector3.zero + Vector3.up * orderPosision; | ||||||
|  |                 speed = walkFrontBackSpeed; | ||||||
|  |                 animator.SetTrigger(WalkBack); | ||||||
|  |                 break; | ||||||
|  |             case CustomerMovingType.WalkBackHalf: | ||||||
|  |                 wayPoint = new Vector3(stopPosision + (Random.value - .5f) * 2 * stopPositionRange, waitOrderPosision); | ||||||
|  |                 speed = walkFrontBackSpeed; | ||||||
|                 animator.SetTrigger(WalkBack); |                 animator.SetTrigger(WalkBack); | ||||||
|                 break; |                 break; | ||||||
|             case CustomerMovingType.StayBack: |             case CustomerMovingType.StayBack: | ||||||
|                 speed = Vector3.zero; |                 speed = 0f; | ||||||
|                 animator.SetTrigger(StayBack); |                 animator.SetTrigger(StayBack); | ||||||
|  |                 orderSubject.OnNext(Unit.Default); | ||||||
|  |                 break; | ||||||
|  |             case CustomerMovingType.StayBackLook: | ||||||
|  |                 speed = 0f; | ||||||
|  |                 animator.SetTrigger(StayBackLook); | ||||||
|                 break; |                 break; | ||||||
|             case CustomerMovingType.WalkFrontEat: |             case CustomerMovingType.WalkFrontEat: | ||||||
|  |                 wayPoint = Vector3.zero + Vector3.up * beginPos.y; | ||||||
|  |                 speed = walkFrontBackSpeed; | ||||||
|                 animator.SetTrigger(WalkFrontEat); |                 animator.SetTrigger(WalkFrontEat); | ||||||
|                 break; |                 break; | ||||||
|             case CustomerMovingType.WalkSideEat: |             case CustomerMovingType.WalkSideEat: | ||||||
|  |                 wayPoint = beginPos + Vector3.right * -leftEndPosision * 2; | ||||||
|  |                 speed = walkSideSpeed; | ||||||
|                 animator.SetTrigger(WalkSideEat); |                 animator.SetTrigger(WalkSideEat); | ||||||
|                 break; |                 break; | ||||||
|  |             case CustomerMovingType.WalkCenter: | ||||||
|  |                 wayPoint = new Vector3(stopPosision + (Random.value - .5f) * 2 * stopPositionRange, beginPos.y); | ||||||
|  |                 speed = walkSideSpeed; | ||||||
|  |                 animator.SetTrigger(WalkSide); | ||||||
|  |                 break; | ||||||
|             default: |             default: | ||||||
|                 throw new ArgumentOutOfRangeException(nameof(type), type, null); |                 throw new ArgumentOutOfRangeException(nameof(type), type, null); | ||||||
|         } |         } | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     public void ChangeWantFlavor(int flavor) | ||||||
|  |     { | ||||||
|  |         if (flavor == 2) | ||||||
|  |         { | ||||||
|  |             leftPopcorn.sprite = caramelSprite; | ||||||
|  |             rightPopcorn.sprite = caramelSprite; | ||||||
|  |             frontPopcorn.sprite = caramelSprite; | ||||||
|  |             wantFlavorSprite.sprite = caramelSprite; | ||||||
|  |         } | ||||||
|  |         else | ||||||
|  |         { | ||||||
|  |             leftPopcorn.sprite = defaultSprite; | ||||||
|  |             rightPopcorn.sprite = defaultSprite; | ||||||
|  |             frontPopcorn.sprite = defaultSprite; | ||||||
|  |             wantFlavorSprite.sprite = defaultSprite; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     public void SetCustomerType() |     public void SetCustomerType() | ||||||
|     { |     { | ||||||
|          |          | ||||||
|  |  | ||||||
|  | @ -12,108 +12,150 @@ public class Market : MonoBehaviour | ||||||
| 
 | 
 | ||||||
|     [SerializeField] private ShopStockView stockView; |     [SerializeField] private ShopStockView stockView; | ||||||
|     [SerializeField] private MarketCartView cartView; |     [SerializeField] private MarketCartView cartView; | ||||||
|  |     [SerializeField] private BrotherBlueView blueView; | ||||||
|     [SerializeField] private GameObject customerPrefab; |     [SerializeField] private GameObject customerPrefab; | ||||||
| 
 | 
 | ||||||
|  |     private readonly List<RecipeData> allRecipe = RecipeData.GetAllRecipe(); | ||||||
|  |     private List<int> displayFlavors; | ||||||
|  |     private List<int> shuffledOrder; | ||||||
|  | 
 | ||||||
|     // Start is called before the first frame update |     // Start is called before the first frame update | ||||||
|     void Start() |     void Start() | ||||||
|     { |     { | ||||||
|         var gameData = GameDataManager.GameData; |         var gameData = GameDataManager.GameData; | ||||||
|         CoinManager.Instance.ChangeCoin(gameData.coin); |         CoinManager.Instance.ChangeCoin(gameData.coin); | ||||||
|         // 全レシピ |  | ||||||
|         var allRecipe = RecipeData.GetAllRecipe(); |  | ||||||
|         // 在庫数表示 |         // 在庫数表示 | ||||||
|         stockView.SetStock(gameData.StorageTanks); |         stockView.SetStock(gameData.StorageTanks); | ||||||
|         StockFlavorLog(); |         StockFlavorLog(); | ||||||
|          |          | ||||||
|         // 陳列 |         // 陳列 | ||||||
|         var displayFlavors = gameData.ShopStock.Select(x => x).ToList(); |         displayFlavors = gameData.ShopStock.Select(x => x).ToList(); | ||||||
|         cartView.SetStock(displayFlavors); |         cartView.SetStock(displayFlavors); | ||||||
|  |          | ||||||
|         // 売り順決定 |         // 売り順決定 | ||||||
|         var shuffledOrder = ShuffleOrder(displayFlavors.Count); |         shuffledOrder = ShuffleOrder(displayFlavors.Count); | ||||||
|          |          | ||||||
|         // お客さん出現パターン確率計算と行動パターン計算 |         // お客さん出現パターン確率計算と行動パターン計算 | ||||||
|         Observable.Interval(TimeSpan.FromSeconds(.5f)).Take(5).Subscribe(_ => | 
 | ||||||
|  |         var customerObservable = Observable.Interval(TimeSpan.FromSeconds(60f)).Select(_ => | ||||||
|         { |         { | ||||||
|             var customer = Instantiate(customerPrefab); |             return 0; | ||||||
|             var customerController = customer.GetComponent<CustomerController>(); |         }); | ||||||
|             customerController.SetMove(CustomerMovingType.WalkSide); |         var walkerObservable = Observable.Timer(TimeSpan.FromSeconds(2f), TimeSpan.FromSeconds(5f)) | ||||||
|             customerController.Setup(); |             .Select(x => | ||||||
|             var heartAnimation = customer.GetComponent<HeartAnimation>(); |  | ||||||
|             Observable.Timer(TimeSpan.FromSeconds(2f)).Subscribe(__ => |  | ||||||
|             { |             { | ||||||
|                 heartAnimation.GetHeart(); |                 return 0; | ||||||
|             }); |             }); | ||||||
|         }).AddTo(this); |         Observable.Merge(customerObservable, walkerObservable) | ||||||
|          |             // .Take(5) | ||||||
| 
 |  | ||||||
|         // お客さんの出現タイミング(10秒間に1回) |  | ||||||
|         Observable.Timer(TimeSpan.FromSeconds(2f), TimeSpan.FromSeconds(10f)) |  | ||||||
|             .Subscribe(_ => |             .Subscribe(_ => | ||||||
|             { |             { | ||||||
|                 // 品切れ |                 var customer = Instantiate(customerPrefab); | ||||||
|                 if (gameData.ShopStock.Count == 0) |                 var heartAnimation = customer.GetComponent<HeartAnimation>(); | ||||||
|  |                 var customerController = customer.GetComponent<CustomerController>(); | ||||||
|  |                 customerController.Setup(); | ||||||
|  |                 if (Random.value < .4f) | ||||||
|                 { |                 { | ||||||
|                     return; |                     customerController.AddMove(CustomerMovingType.WalkSide); | ||||||
|                 } |                 } | ||||||
|                 // shuffledOrder順に販売 |                 else | ||||||
|                 var orderNum = shuffledOrder[0]; |  | ||||||
|                 shuffledOrder.RemoveAt(0); |  | ||||||
|                 var targetFlavorId = displayFlavors[orderNum]; |  | ||||||
|                 Debug.Log($"sell:{orderNum} flavor:{targetFlavorId} {shuffledOrder.Count}"); |  | ||||||
|                  |  | ||||||
|                 cartView.SellStock(orderNum); |  | ||||||
|                 var targetIndex = gameData.ShopStock.FindIndex(x => x == targetFlavorId); |  | ||||||
|                 var stockData = gameData.ShopStock[targetIndex]; |  | ||||||
|                 gameData.ShopStock.RemoveAt(targetIndex); |  | ||||||
|                  |  | ||||||
|                 // コイン獲得 |  | ||||||
|                 var bonusRate = 0; |  | ||||||
|                 var flavor = allRecipe.First(x => x.RecipeId == stockData); |  | ||||||
|                 CoinManager.Instance.AddCoinWithEffect(flavor.Price * (1 + bonusRate / 100), () => { }); |  | ||||||
|                 gameData.coin = CoinManager.Instance.OwnCoin; |  | ||||||
|                 GameDataManager.SaveGameData(); |  | ||||||
|                  |  | ||||||
|                 // 自動補充 refill |  | ||||||
|                 RefillOneProduct(); |  | ||||||
|                 var setStockFlag = false; |  | ||||||
|                 // 補充された場合フレーバー再設定 |  | ||||||
|                 if (gameData.ShopStock.Count == ShopStockCount) |  | ||||||
|                 { |                 { | ||||||
|                     shuffledOrder.Add(orderNum); |                     customerController.AddMove(CustomerMovingType.WalkCenter); | ||||||
|                     displayFlavors[orderNum] = gameData.ShopStock.Last(); |                     customerController.AddMove(CustomerMovingType.WalkBack); | ||||||
|  |                     customerController.AddMove(CustomerMovingType.StayBack); | ||||||
|                 } |                 } | ||||||
|                 else if (gameData.ShopStock.Count <= 13 && shuffledOrder.Exists(x => x > 13)) |                 customerController.OrderObservable.Subscribe(__ => | ||||||
|                 { |                 { | ||||||
|                     displayFlavors = gameData.ShopStock.Select(x => x).ToList(); |                     // 購入 | ||||||
|                     shuffledOrder = ShuffleOrder(displayFlavors.Count); |                     if (gameData.ShopStock.Count == 0) | ||||||
|                     setStockFlag = true; |  | ||||||
|                 } |  | ||||||
|                 else if (gameData.ShopStock.Count <= 7 && shuffledOrder.Exists(x => x > 7)) |  | ||||||
|                 { |  | ||||||
|                     displayFlavors = gameData.ShopStock.Select(x => x).ToList(); |  | ||||||
|                     shuffledOrder = ShuffleOrder(displayFlavors.Count); |  | ||||||
|                     setStockFlag = true; |  | ||||||
|                 } |  | ||||||
| 
 |  | ||||||
|                 // 表示更新 |  | ||||||
|                 this.CallWaitForSeconds(1f, () => |  | ||||||
|                 { |  | ||||||
|                     stockView.SetStock(gameData.StorageTanks); |  | ||||||
|                     if (gameData.ShopStock.Count == ShopStockCount) |  | ||||||
|                     { |                     { | ||||||
|                         // 補充したフレーバーのスキンを設定 |                         customerController.AddMove(CustomerMovingType.WalkFront); | ||||||
|                         cartView.Refill(orderNum, displayFlavors[orderNum]); |                         customerController.AddMove(CustomerMovingType.WalkSide); | ||||||
|  |                         return; | ||||||
|                     } |                     } | ||||||
|                     else if (setStockFlag) |                     // shuffledOrder順に販売 | ||||||
|  |                     var orderNum = shuffledOrder[0]; | ||||||
|  |                     shuffledOrder.RemoveAt(0); | ||||||
|  |                     // コーンの味吹き出しを設定 | ||||||
|  |                     customerController.ChangeWantFlavor(displayFlavors[orderNum]); | ||||||
|  |                     this.CallWaitForSeconds(2f, () => | ||||||
|                     { |                     { | ||||||
|                         cartView.SetStock(displayFlavors); |                         SellPopcorn(orderNum); | ||||||
|                     } |                         blueView.SellAction(); | ||||||
|  |                         this.CallWaitForSeconds(2f, () => | ||||||
|  |                         { | ||||||
|  |                             heartAnimation.GetHeart(); | ||||||
|  |                             customerController.AddMove(CustomerMovingType.WalkFrontEat); | ||||||
|  |                             customerController.AddMove(CustomerMovingType.WalkSideEat); | ||||||
|  |                         }); | ||||||
|  |                     }); | ||||||
|                 }); |                 }); | ||||||
|                  |  | ||||||
|                 StockFlavorLog(); |  | ||||||
|             }).AddTo(this); |             }).AddTo(this); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     private void SellPopcorn(int orderNum) | ||||||
|  |     { | ||||||
|  |         var gameData = GameDataManager.GameData; | ||||||
|  |         // 品切れ | ||||||
|  |         if (gameData.ShopStock.Count == 0) | ||||||
|  |         { | ||||||
|  |             return; | ||||||
|  |         } | ||||||
|  |         var targetFlavorId = displayFlavors[orderNum]; | ||||||
|  |         Debug.Log($"sell:{orderNum} flavor:{targetFlavorId} {shuffledOrder.Count}"); | ||||||
|  |          | ||||||
|  |         var targetIndex = gameData.ShopStock.FindIndex(x => x == targetFlavorId); | ||||||
|  |         var stockData = gameData.ShopStock[targetIndex]; | ||||||
|  |         gameData.ShopStock.RemoveAt(targetIndex); | ||||||
|  |         cartView.SellStock(orderNum); | ||||||
|  |          | ||||||
|  |         // コイン獲得 | ||||||
|  |         var bonusRate = 0; | ||||||
|  |         var flavor = allRecipe.First(x => x.RecipeId == stockData); | ||||||
|  |         CoinManager.Instance.AddCoinWithEffect(flavor.Price * (1 + bonusRate / 100), () => { }); | ||||||
|  |         gameData.coin = CoinManager.Instance.OwnCoin; | ||||||
|  |         GameDataManager.SaveGameData(); | ||||||
|  |          | ||||||
|  |         // 自動補充 refill | ||||||
|  |         RefillOneProduct(); | ||||||
|  |         var setStockFlag = false; | ||||||
|  |         // 補充された場合フレーバー再設定 | ||||||
|  |         if (gameData.ShopStock.Count == ShopStockCount) | ||||||
|  |         { | ||||||
|  |             shuffledOrder.Add(orderNum); | ||||||
|  |             displayFlavors[orderNum] = gameData.ShopStock.Last(); | ||||||
|  |         } | ||||||
|  |         else if (gameData.ShopStock.Count <= 13 && shuffledOrder.Exists(x => x > 13)) | ||||||
|  |         { | ||||||
|  |             displayFlavors = gameData.ShopStock.Select(x => x).ToList(); | ||||||
|  |             shuffledOrder = ShuffleOrder(displayFlavors.Count); | ||||||
|  |             setStockFlag = true; | ||||||
|  |         } | ||||||
|  |         else if (gameData.ShopStock.Count <= 7 && shuffledOrder.Exists(x => x > 7)) | ||||||
|  |         { | ||||||
|  |             displayFlavors = gameData.ShopStock.Select(x => x).ToList(); | ||||||
|  |             shuffledOrder = ShuffleOrder(displayFlavors.Count); | ||||||
|  |             setStockFlag = true; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         // 表示更新 | ||||||
|  |         this.CallWaitForSeconds(1f, () => | ||||||
|  |         { | ||||||
|  |             stockView.SetStock(gameData.StorageTanks); | ||||||
|  |             if (gameData.ShopStock.Count == ShopStockCount) | ||||||
|  |             { | ||||||
|  |                 // 補充したフレーバーのスキンを設定 | ||||||
|  |                 cartView.Refill(orderNum, displayFlavors[orderNum]); | ||||||
|  |             } | ||||||
|  |             else if (setStockFlag) | ||||||
|  |             { | ||||||
|  |                 cartView.SetStock(displayFlavors); | ||||||
|  |             } | ||||||
|  |         }); | ||||||
|  |          | ||||||
|  |         StockFlavorLog(); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     private List<int> ShuffleOrder(int length) |     private List<int> ShuffleOrder(int length) | ||||||
|     { |     { | ||||||
|         return Enumerable.Range(0, length) |         return Enumerable.Range(0, length) | ||||||
|  |  | ||||||
|  | @ -3000,6 +3000,7 @@ MonoBehaviour: | ||||||
|   m_EditorClassIdentifier:  |   m_EditorClassIdentifier:  | ||||||
|   stockView: {fileID: 438315601} |   stockView: {fileID: 438315601} | ||||||
|   cartView: {fileID: 2048621276} |   cartView: {fileID: 2048621276} | ||||||
|  |   blueView: {fileID: 1506158581} | ||||||
|   customerPrefab: {fileID: 343963611} |   customerPrefab: {fileID: 343963611} | ||||||
| --- !u!1 &1035509476 | --- !u!1 &1035509476 | ||||||
| GameObject: | GameObject: | ||||||
|  | @ -4386,6 +4387,7 @@ GameObject: | ||||||
|   serializedVersion: 6 |   serializedVersion: 6 | ||||||
|   m_Component: |   m_Component: | ||||||
|   - component: {fileID: 1506158580} |   - component: {fileID: 1506158580} | ||||||
|  |   - component: {fileID: 1506158581} | ||||||
|   m_Layer: 0 |   m_Layer: 0 | ||||||
|   m_Name: Brother |   m_Name: Brother | ||||||
|   m_TagString: Untagged |   m_TagString: Untagged | ||||||
|  | @ -4409,6 +4411,19 @@ Transform: | ||||||
|   m_Father: {fileID: 0} |   m_Father: {fileID: 0} | ||||||
|   m_RootOrder: 5 |   m_RootOrder: 5 | ||||||
|   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} | ||||||
|  | --- !u!114 &1506158581 | ||||||
|  | MonoBehaviour: | ||||||
|  |   m_ObjectHideFlags: 0 | ||||||
|  |   m_CorrespondingSourceObject: {fileID: 0} | ||||||
|  |   m_PrefabInstance: {fileID: 0} | ||||||
|  |   m_PrefabAsset: {fileID: 0} | ||||||
|  |   m_GameObject: {fileID: 1506158579} | ||||||
|  |   m_Enabled: 1 | ||||||
|  |   m_EditorHideFlags: 0 | ||||||
|  |   m_Script: {fileID: 11500000, guid: bd193a44e53642d38087d1bc9e9d4071, type: 3} | ||||||
|  |   m_Name:  | ||||||
|  |   m_EditorClassIdentifier:  | ||||||
|  |   animator: {fileID: 1178501603} | ||||||
| --- !u!1001 &1515102455 | --- !u!1001 &1515102455 | ||||||
| PrefabInstance: | PrefabInstance: | ||||||
|   m_ObjectHideFlags: 0 |   m_ObjectHideFlags: 0 | ||||||
|  | @ -11546,12 +11561,12 @@ PrefabInstance: | ||||||
|     - target: {fileID: 5409985849651702441, guid: 6fbb038c9aae840f2bea57bce30740f7, |     - target: {fileID: 5409985849651702441, guid: 6fbb038c9aae840f2bea57bce30740f7, | ||||||
|         type: 3} |         type: 3} | ||||||
|       propertyPath: m_LocalPosition.x |       propertyPath: m_LocalPosition.x | ||||||
|       value: 0 |       value: -4.8 | ||||||
|       objectReference: {fileID: 0} |       objectReference: {fileID: 0} | ||||||
|     - target: {fileID: 5409985849651702441, guid: 6fbb038c9aae840f2bea57bce30740f7, |     - target: {fileID: 5409985849651702441, guid: 6fbb038c9aae840f2bea57bce30740f7, | ||||||
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|       propertyPath: m_LocalPosition.y |       propertyPath: m_LocalPosition.y | ||||||
|       value: -1.55 |       value: -0.02 | ||||||
|       objectReference: {fileID: 0} |       objectReference: {fileID: 0} | ||||||
|     - target: {fileID: 5409985849651702441, guid: 6fbb038c9aae840f2bea57bce30740f7, |     - target: {fileID: 5409985849651702441, guid: 6fbb038c9aae840f2bea57bce30740f7, | ||||||
|         type: 3} |         type: 3} | ||||||
|  |  | ||||||
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		Reference in New Issue