販売シーンのカメラサイズ調整
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@ -10,6 +10,7 @@ GameObject:
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m_Component:
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- component: {fileID: 9117079084301130545}
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- component: {fileID: 9117079084301130544}
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- component: {fileID: 8528884583953186477}
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m_Layer: 5
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m_Name: UICamera
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m_TagString: Untagged
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@ -74,3 +75,15 @@ Camera:
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m_OcclusionCulling: 0
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m_StereoConvergence: 10
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m_StereoSeparation: 0.022
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--- !u!114 &8528884583953186477
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9117079084301130547}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c11194ed6fd84a1f812fa2cfae75f873, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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@ -1064,6 +1064,7 @@ GameObject:
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- component: {fileID: 658354829}
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- component: {fileID: 658354828}
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- component: {fileID: 658354831}
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- component: {fileID: 658354832}
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m_Layer: 0
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m_Name: Main Camera
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m_TagString: MainCamera
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@ -1110,7 +1111,7 @@ Camera:
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m_Depth: -1
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_Bits: 23
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m_RenderingPath: -1
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m_TargetTexture: {fileID: 0}
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m_TargetDisplay: 0
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@ -1152,6 +1153,18 @@ MonoBehaviour:
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serializedVersion: 2
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m_Bits: 4294967295
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m_MaxRayIntersections: 0
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--- !u!114 &658354832
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 658354827}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: c11194ed6fd84a1f812fa2cfae75f873, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &658817260
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GameObject:
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m_ObjectHideFlags: 0
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@ -33,6 +33,9 @@ namespace MyGame.Scripts
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case GameScenes.Main:
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camera.orthographicSize = 14f;
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break;
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case GameScenes.marketing:
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camera.orthographicSize = 13.5f;
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break;
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}
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}
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}
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