コーン完成時間の調整箇所を変更

This commit is contained in:
kimura 2021-07-19 13:44:00 +09:00
parent cf3548f13e
commit ac7f930732
2 changed files with 5 additions and 3 deletions

View File

@ -146,8 +146,8 @@ public class Corn : MonoBehaviour
public void SetCornProperty(float popTime, float burntDuration, float spillSpeed, float popSpeed)
{
cornPopTime = popTime + Random.Range(0, 5f);
cornBurntTime = cornPopTime + burntDuration + Random.Range(0, 1f);
cornPopTime = popTime;
cornBurntTime = cornPopTime + burntDuration;
cornSpillSpeed = spillSpeed;
cornPopSpeed = popSpeed;
}

View File

@ -29,7 +29,9 @@ public class CornManager : MonoBehaviour
[SerializeField] private float coldGrowSpeed = .1f;
[SerializeField] private float hotGrowSpeed = 2f;
[SerializeField] private float baseCornPopTime = 5f;
[SerializeField] private float cornPopRandom = 5f;
[SerializeField] private float cornBurntDuration = 5f;
[SerializeField] private float cornBurntRandom = 1f;
[SerializeField] private float cornSpillSpeed = 50f;
[SerializeField] private float cornPopSpeed = 20f;
@ -137,7 +139,7 @@ public class CornManager : MonoBehaviour
{
var corn = Instantiate(cornPrefab, cornSpawnTarget);
cornArray[i] = corn;
corn.SetCornProperty(baseCornPopTime, cornBurntDuration, cornSpillSpeed, cornPopSpeed);
corn.SetCornProperty(baseCornPopTime + Random.Range(0f, cornPopRandom), cornBurntDuration + Random.Range(0f, cornBurntRandom), cornSpillSpeed, cornPopSpeed);
// 進行速度の変更時、コーン速度変更
cornGrowSpeed.TakeWhile(_ => !isCompleted).Subscribe(x =>