焦げテキスト表示時間調整
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@ -256,9 +256,9 @@ public class CornManager : MonoBehaviour
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var animation = Instantiate(missCornAnimationPrefab, position, Quaternion.identity, missTextSpawnTransform);
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var animation = Instantiate(missCornAnimationPrefab, position, Quaternion.identity, missTextSpawnTransform);
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animation.GetComponent<CornMissEffect>().ChangeSkin(condition);
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animation.GetComponent<CornMissEffect>().ChangeSkin(condition);
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this.CallWaitForSeconds(.5f, () =>
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this.CallWaitForSeconds(.75f, () =>
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{
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{
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this.CallLerp(.2f, f =>
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this.CallLerp(.1f, f =>
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{
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{
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animation.transform.position = Vector3.Lerp(position, cornMissMeter.transform.position, f.EaseInCubic());
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animation.transform.position = Vector3.Lerp(position, cornMissMeter.transform.position, f.EaseInCubic());
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}, () =>
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}, () =>
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