所持フライパンが1つの場合レシピのフライパン選択矢印を非表示

This commit is contained in:
kimura 2021-12-09 15:38:06 +09:00
parent 3873bd7f15
commit b8353af531
1 changed files with 4 additions and 0 deletions

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@ -46,6 +46,10 @@ public class PanSelector : MonoBehaviour
{ {
selectedIndex.Value = selectedIndex.Value == panCount - 1 ? 0 : selectedIndex.Value + 1; selectedIndex.Value = selectedIndex.Value == panCount - 1 ? 0 : selectedIndex.Value + 1;
}).AddTo(this); }).AddTo(this);
// 所持フライパン1だったら選択矢印非表示
prevPanButton.gameObject.SetActive(panCount > 1);
nextPanButton.gameObject.SetActive(panCount > 1);
} }
private void SetData(PanData data) private void SetData(PanData data)