商品管理チュートリアル対応
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@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using MyGame.Scripts;
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using UniRx;
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using UnityEngine;
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using UnityEngine.UI;
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@ -38,6 +39,16 @@ public class ProductManagement : MonoBehaviour
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Market.Instance.IsPause.Value = true;
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var gameData = GameDataManager.GameData;
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if (!gameData.FinishedFlags.HasFlag(TutorialFlag.Management))
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{
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TutorialManager.Instance.ShowTutorialConversation(9, () =>
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{
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gameData.FinishedFlags |= TutorialFlag.Management;
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GameDataManager.SaveGameData();
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});
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}
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CoinManager.Instance.ChangeCoin(gameData.Coin);
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HeartMeter.Instance.Initialize(gameData.ViewedShopLevel, gameData.Heart);
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