diff --git a/popcorn/Assets/MyGame/Scenes/Cooking/Cooking.unity b/popcorn/Assets/MyGame/Scenes/Cooking/Cooking.unity index 379dc641..72494d4d 100644 --- a/popcorn/Assets/MyGame/Scenes/Cooking/Cooking.unity +++ b/popcorn/Assets/MyGame/Scenes/Cooking/Cooking.unity @@ -4440,6 +4440,8 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: startingGuide: {fileID: 8677286139723025160} + onToggle: {fileID: 1564034574} + offToggle: {fileID: 779475523} fire: {fileID: 1295632042} oilEffect: {fileID: 2137549894} streamEffect: {fileID: 2137549893} diff --git a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameView.cs b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameView.cs index 6b08b86c..73b8d2ff 100644 --- a/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameView.cs +++ b/popcorn/Assets/MyGame/Scenes/Cooking/Scripts/PopcornGameView.cs @@ -4,6 +4,8 @@ using UnityEngine; public class PopcornGameView : MonoBehaviour { [SerializeField] private GameObject startingGuide; + [SerializeField] private GameObject onToggle; + [SerializeField] private GameObject offToggle; [SerializeField] private GameObject fire; [SerializeField] private GameObject oilEffect; [SerializeField] private GameObject streamEffect; @@ -56,6 +58,8 @@ public class PopcornGameView : MonoBehaviour { SoundManager.Instance.PlaySE("se_cooking_switch"); } + onToggle.SetActive(isActive); + offToggle.SetActive(!isActive); fire.SetActive(isActive); oilEffect.SetActive(isActive); }