大量注文のお知らせ表示後、アニメーションが停止するようにした

This commit is contained in:
kimura 2021-10-11 19:22:37 +09:00
parent cd3c636b8a
commit cbcb4ac030
2 changed files with 37 additions and 0 deletions

View File

@ -18,6 +18,7 @@ AnimatorStateMachine:
m_ChildStateMachines: [] m_ChildStateMachines: []
m_AnyStateTransitions: m_AnyStateTransitions:
- {fileID: -2584151045959372554} - {fileID: -2584151045959372554}
- {fileID: 507310708281167923}
m_EntryTransitions: [] m_EntryTransitions: []
m_StateMachineTransitions: {} m_StateMachineTransitions: {}
m_StateMachineBehaviours: [] m_StateMachineBehaviours: []
@ -66,6 +67,12 @@ AnimatorController:
m_DefaultInt: 0 m_DefaultInt: 0
m_DefaultBool: 0 m_DefaultBool: 0
m_Controller: {fileID: 0} m_Controller: {fileID: 0}
- m_Name: Wait
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers: m_AnimatorLayers:
- serializedVersion: 5 - serializedVersion: 5
m_Name: Base Layer m_Name: Base Layer
@ -79,6 +86,31 @@ AnimatorController:
m_IKPass: 0 m_IKPass: 0
m_SyncedLayerAffectsTiming: 0 m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000} m_Controller: {fileID: 9100000}
--- !u!1101 &507310708281167923
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Wait
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 8184852863273017017}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1102 &2349655529364603932 --- !u!1102 &2349655529364603932
AnimatorState: AnimatorState:
serializedVersion: 5 serializedVersion: 5

View File

@ -12,6 +12,7 @@ public class BulkOrderIndicatorView : MonoBehaviour
[SerializeField] private GameObject balloonObject; [SerializeField] private GameObject balloonObject;
private static readonly int Ring = Animator.StringToHash("Ring"); private static readonly int Ring = Animator.StringToHash("Ring");
private static readonly int Wait = Animator.StringToHash("Wait");
private static readonly int Speech = Animator.StringToHash("Speech"); private static readonly int Speech = Animator.StringToHash("Speech");
public IObservable<Unit> TappedPhone => button.OnClickAsObservable().TakeUntilDestroy(this); public IObservable<Unit> TappedPhone => button.OnClickAsObservable().TakeUntilDestroy(this);
@ -23,6 +24,10 @@ public class BulkOrderIndicatorView : MonoBehaviour
phoneAnimator.SetTrigger(Ring); phoneAnimator.SetTrigger(Ring);
indicatorAnimator.SetTrigger(Speech); indicatorAnimator.SetTrigger(Speech);
} }
else
{
phoneAnimator.SetTrigger(Wait);
}
button.interactable = receive || !achieved; button.interactable = receive || !achieved;
titleObject.SetActive(!receive && !achieved); titleObject.SetActive(!receive && !achieved);
balloonObject.SetActive(receive); balloonObject.SetActive(receive);