計測スコア変更
This commit is contained in:
parent
f6bb278906
commit
d7867be9ce
|
|
@ -97,9 +97,8 @@ public class ShopLevelUp : MonoBehaviour
|
||||||
#if !DEVELOPMENT_BUILD && !UNITY_EDITOR
|
#if !DEVELOPMENT_BUILD && !UNITY_EDITOR
|
||||||
// 進捗計測
|
// 進捗計測
|
||||||
var progress = "level_" + String.Format("{0:00}", shopLevel);
|
var progress = "level_" + String.Format("{0:00}", shopLevel);
|
||||||
// 進捗スコアを保存 TODO:暫定的にログインカウントを保存する
|
TimeSpan interval = DateTime.UtcNow - DateTime.FromBinary(GameDataManager.GameData.beginPlayTime);
|
||||||
var score = GameDataManager.GameData.dailyLoginCount;
|
GameAnalytics.NewProgressionEvent(GAProgressionStatus.Complete, progress, interval.TotalMinutes);
|
||||||
GameAnalytics.NewProgressionEvent(GAProgressionStatus.Complete, progress, score);
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue