コイン加算表示のメソッド名変更

This commit is contained in:
kimura 2021-11-25 10:03:56 +09:00
parent a7c863ee8f
commit f4ea9a7f0a
4 changed files with 6 additions and 4 deletions

View File

@ -112,7 +112,7 @@ public class BulkOrder : MonoBehaviour
// 獲得 // 獲得
var rarityList = SpreadsheetDataManager.Instance.GetBaseDataList<RarityData>(Const.RarityDataSheet); var rarityList = SpreadsheetDataManager.Instance.GetBaseDataList<RarityData>(Const.RarityDataSheet);
var bonus = CalcBonus(rarityList, gameData.CompletedProductList, bulkOrderData.rewardHeart); var bonus = CalcBonus(rarityList, gameData.CompletedProductList, bulkOrderData.rewardHeart);
CoinManager.Instance.AddCoinWithEffect(bulkOrderData.rewardCoin + bonus); CoinManager.Instance.AddCoin(bulkOrderData.rewardCoin + bonus);
gameData.Coin = CoinManager.Instance.OwnCoin; gameData.Coin = CoinManager.Instance.OwnCoin;
gameData.Heart += bulkOrderData.rewardHeart; gameData.Heart += bulkOrderData.rewardHeart;
HeartMeter.Instance.AddHeart(bulkOrderData.rewardHeart); HeartMeter.Instance.AddHeart(bulkOrderData.rewardHeart);

View File

@ -121,7 +121,7 @@ public class KitchenManager : MonoBehaviour
adButton.gameObject.SetActive(false); adButton.gameObject.SetActive(false);
kitchenView.SetNormalAnimation(); kitchenView.SetNormalAnimation();
CoinManager.Instance.AddCoinWithEffect(refreshRewardCoin); CoinManager.Instance.AddCoin(refreshRewardCoin);
gameData.Coin = CoinManager.Instance.OwnCoin; gameData.Coin = CoinManager.Instance.OwnCoin;
gameData.kitchenRefreshTime = DateTime.UtcNow.AddSeconds(refreshWaitTime).ToBinary(); gameData.kitchenRefreshTime = DateTime.UtcNow.AddSeconds(refreshWaitTime).ToBinary();
GameDataManager.SaveGameData(); GameDataManager.SaveGameData();

View File

@ -485,14 +485,14 @@ public class MissionManager : MonoBehaviour
{ {
if (missionData.RewardType == MissionRewardType.Coin) if (missionData.RewardType == MissionRewardType.Coin)
{ {
CoinManager.Instance.AddCoinWithEffect(missionData.reward, () => {}); CoinManager.Instance.AddCoin(missionData.reward);
GameDataManager.GameData.Coin = CoinManager.Instance.OwnCoin; GameDataManager.GameData.Coin = CoinManager.Instance.OwnCoin;
} }
} }
private void GetDailyMissionCompleteReward() private void GetDailyMissionCompleteReward()
{ {
CoinManager.Instance.AddCoinWithEffect(dailyMissionCompleteRewardCoin); CoinManager.Instance.AddCoin(dailyMissionCompleteRewardCoin);
GameDataManager.GameData.Coin = CoinManager.Instance.OwnCoin; GameDataManager.GameData.Coin = CoinManager.Instance.OwnCoin;
} }
} }

View File

@ -37,6 +37,8 @@ public class CoinManager : SingletonMonoBehaviour<CoinManager>
public void AddCoin(int count) public void AddCoin(int count)
{ {
ownCoin += count; ownCoin += count;
coinAnimator.SetTrigger(Add);
SoundManager.Instance.PlaySE("se_coin_get");
coinCountText.CountUpAnimation(coinTextFormat, ownCoin, duration); coinCountText.CountUpAnimation(coinTextFormat, ownCoin, duration);
} }