diff --git a/popcorn/Assets/MyGame/Scenes/MiniGame/Prefabs/Header.prefab b/popcorn/Assets/MyGame/Scenes/MiniGame/Prefabs/Header.prefab index f0d41651..c18b6fab 100644 --- a/popcorn/Assets/MyGame/Scenes/MiniGame/Prefabs/Header.prefab +++ b/popcorn/Assets/MyGame/Scenes/MiniGame/Prefabs/Header.prefab @@ -26,6 +26,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1458058294872508362} m_Father: {fileID: 1458058295471017775} @@ -64,6 +65,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1458058294643249404} m_RootOrder: 0 @@ -96,6 +98,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -141,6 +144,7 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1458058294643249404} - {fileID: 1458058295484164565} @@ -175,6 +179,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -228,6 +233,7 @@ MonoBehaviour: m_ChildControlHeight: 0 m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 + m_ReverseArrangement: 0 --- !u!114 &8309997995485196036 MonoBehaviour: m_ObjectHideFlags: 0 @@ -296,6 +302,7 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1458058295471017775} m_RootOrder: 1 @@ -328,6 +335,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 0.3372549, g: 0.21960784, b: 0.14117648, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -374,6 +382,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 2.3549} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1812783774180679619} m_RootOrder: 0 @@ -406,6 +415,7 @@ MonoBehaviour: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -489,14 +499,13 @@ GameObject: serializedVersion: 6 m_Component: - 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