popcorn/popcorn/Assets/MyGame/Scripts/FooterManager.cs

54 lines
2.1 KiB
C#

using System;
using UniRx;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class FooterManager : MonoBehaviour
{
[SerializeField] private Button kitchenButton;
[SerializeField] private Button fieldButton;
[SerializeField] private Button stockButton;
[SerializeField] private Button saleButton;
[SerializeField] private Button productManagementButton;
private void Start()
{
var currentSceneName = SceneManager.GetActiveScene().name;
kitchenButton.interactable = currentSceneName != GameScenes.Main.ToString();
fieldButton.interactable = currentSceneName != GameScenes.CornField.ToString();
stockButton.interactable = currentSceneName != GameScenes.shopping.ToString();
saleButton.interactable = currentSceneName != GameScenes.marketing.ToString();
productManagementButton.interactable = currentSceneName != GameScenes.ProductManagement.ToString();
kitchenButton.OnClickAsObservable()
.ThrottleFirst(TimeSpan.FromSeconds(.5f))
.Subscribe(_ =>
{
TransitionManager.Instance.LoadScene(GameScenes.Main);
}).AddTo(this);
fieldButton.OnClickAsObservable()
.ThrottleFirst(TimeSpan.FromSeconds(.5f))
.Subscribe(_ =>
{
TransitionManager.Instance.LoadScene(GameScenes.CornField);
}).AddTo(this);
stockButton.OnClickAsObservable()
.ThrottleFirst(TimeSpan.FromSeconds(.5f))
.Subscribe(_ =>
{
TransitionManager.Instance.LoadScene(GameScenes.shopping);
}).AddTo(this);
saleButton.OnClickAsObservable()
.ThrottleFirst(TimeSpan.FromSeconds(.5f))
.Subscribe(_ =>
{
TransitionManager.Instance.LoadScene(GameScenes.marketing);
}).AddTo(this);
productManagementButton.OnClickAsObservable()
.ThrottleFirst(TimeSpan.FromSeconds(.5f))
.Subscribe(_ =>
{
TransitionManager.Instance.LoadScene(GameScenes.ProductManagement);
}).AddTo(this);
}
}