popcorn/ReferenceViewer/Editor/Data.cs

27 lines
583 B
C#
Executable File

using System.Collections.Generic;
using UnityEngine;
namespace ReferenceViewer
{
[System.Serializable]
public class Data : ScriptableObject
{
public List<AssetData> assetData = new List<AssetData>();
}
[System.Serializable]
public class SceneData
{
public string guid;
public string typeName;
public string name;
}
[System.Serializable]
public class SubAssetData
{
public string guid = "";
public string name = "";
public string typeName = "";
}
}