23 lines
804 B
C#
23 lines
804 B
C#
using UnityEngine;
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using System;
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public class RotateTo : SomethingTo {
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private Quaternion fromQuaternion;
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private Quaternion targetQuaternion;
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private void Lerp(float lerp){
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transform.rotation = Quaternion.Lerp(fromQuaternion, targetQuaternion, lerp);
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}
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public void ChangeRotation(Quaternion targetQuaternion, float interval, EasingType easingType = EasingType.Linear){
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ChangeRotation(targetQuaternion, interval, ActionExtensions.EmptyAction, easingType);
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}
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public void ChangeRotation(Quaternion targetQuaternion, float interval, Action callback, EasingType easingType = EasingType.Linear){
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this.targetQuaternion = targetQuaternion;
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this.fromQuaternion = transform.rotation;
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Begin(Lerp, interval, callback, easingType);
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}
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}
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