popcorn/Scripts/Utilities/ParticleSystemSortingOrder.cs

16 lines
367 B
C#

using UnityEngine;
[RequireComponent(typeof(ParticleSystem))]
public class ParticleSystemSortingOrder : MonoBehaviour {
public int sortingOrder = 0;
void Awake(){
GetComponent<ParticleSystemRenderer>().sortingOrder = sortingOrder;
}
void OnValidate(){
GetComponent<ParticleSystemRenderer>().sortingOrder = sortingOrder;
}
}