16 lines
367 B
C#
16 lines
367 B
C#
using UnityEngine;
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[RequireComponent(typeof(ParticleSystem))]
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public class ParticleSystemSortingOrder : MonoBehaviour {
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public int sortingOrder = 0;
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void Awake(){
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GetComponent<ParticleSystemRenderer>().sortingOrder = sortingOrder;
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}
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void OnValidate(){
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GetComponent<ParticleSystemRenderer>().sortingOrder = sortingOrder;
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}
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}
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