using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace AnyThinkAds.Api
{
	public class ATConst  {
        public const string ADAPTIVE_HEIGHT = "AdaptiveHeight";//value is string
        public const string ADAPTIVE_HEIGHT_YES = "1";
        public const string POSITION = "Position";//value is string
        public const string POSITION_TOP = "Top";
        public const string POSITION_BOTTOM = "Bottom";


        public const string SCENARIO = "Scenario";//value is string
        public const string USERID_KEY = "UserId";//value is string
        public const string USER_EXTRA_DATA = "UserExtraData"; //value is string
        public const string USE_REWARDED_VIDEO_AS_INTERSTITIAL = "UseRewardedVideoAsInterstitial";//value is string
        public const string USE_REWARDED_VIDEO_AS_INTERSTITIAL_YES = "1";
        public const string USE_REWARDED_VIDEO_AS_INTERSTITIAL_NO = "0";

        public const string WIDTH = "Width";//value is string
        public const string HEIGHT = "Height";//value is string
    }
}
