From d04bc4d371d834bf87231c3560ca7e42e1bc971b Mon Sep 17 00:00:00 2001 From: luojian Date: Sun, 31 Aug 2025 08:36:57 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9gradle=20=E6=8F=92=E4=BB=B6?= =?UTF-8?q?=E7=89=88=E6=9C=AC=E5=8F=B7=208.7.2?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Plugins/Android/baseProjectTemplate.gradle | 13 +++++++++++++ .../Plugins/Android/baseProjectTemplate.gradle.meta | 7 +++++++ 2 files changed, 20 insertions(+) create mode 100644 Assets/Plugins/Android/baseProjectTemplate.gradle create mode 100644 Assets/Plugins/Android/baseProjectTemplate.gradle.meta diff --git a/Assets/Plugins/Android/baseProjectTemplate.gradle b/Assets/Plugins/Android/baseProjectTemplate.gradle new file mode 100644 index 0000000..3568f2f --- /dev/null +++ b/Assets/Plugins/Android/baseProjectTemplate.gradle @@ -0,0 +1,13 @@ +plugins { + // If you are changing the Android Gradle Plugin version, make sure it is compatible with the Gradle version preinstalled with Unity + // See which Gradle version is preinstalled with Unity here https://docs.unity3d.com/Manual/android-gradle-overview.html + // See official Gradle and Android Gradle Plugin compatibility table here https://developer.android.com/studio/releases/gradle-plugin#updating-gradle + // To specify a custom Gradle version in Unity, go do "Preferences > External Tools", uncheck "Gradle Installed with Unity (recommended)" and specify a path to a custom Gradle version + id 'com.android.application' version '8.7.2' apply false + id 'com.android.library' version '8.7.2' apply false + **BUILD_SCRIPT_DEPS** +} + +task clean(type: Delete) { + delete rootProject.buildDir +} diff --git a/Assets/Plugins/Android/baseProjectTemplate.gradle.meta b/Assets/Plugins/Android/baseProjectTemplate.gradle.meta new file mode 100644 index 0000000..8ba84d6 --- /dev/null +++ b/Assets/Plugins/Android/baseProjectTemplate.gradle.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5c537dc6415314e02b3d36541e8b1cf3 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: