namespace WZ { public enum AdjustInitTiming { //首次打开游戏即初始化adjust OpenGame, //展示过1次游戏内插屏广告或者激励视频广告广告则初始化adjust ShowOneAd, //展示过X次视频广告则初始化adjust ShowAdTime, //广告展示收入达到N值则初始化adjust AdRevenue, //启动后时长超过X秒则初始化 OpenGameTime, //提现过X次则初始化adjust COSuccessTime } }