using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AppSDKManager : MonoBehaviour
{
    public static AppSDKManager Instance;
    
    private void Awake()
    {
        Instance = this;
        
        FireBaseSDKManager.Instance.Init();
        AdjustManager.Instance.Init();
        ShuShuMangage.Instance.Init();
        AdsSDKManager.Instance.InitSDK();
        
    }
    /// 
    /// 协程
    /// 
    /// 
    public void Coroutine(IEnumerator coroutine)
    {
        StartCoroutine(coroutine);
    }
}