24 lines
		
	
	
		
			736 B
		
	
	
	
		
			C#
		
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			736 B
		
	
	
	
		
			C#
		
	
	
	
| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| using AnyThinkAds.Api;
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| 
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| namespace AnyThinkAds.Common
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| {
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|     public interface IATSplashAdClient : IATSplashEvents
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|     {
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|         // void loadSplashAd(string placementId, string mapJson);
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|         void loadSplashAd(string placementId, int fetchAdTimeout, string defaultAdSourceConfig, string mapJson);
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|         void setListener(ATSplashAdListener listener);
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| 
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|         bool hasSplashAdReady(string placementId);
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| 
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|         string checkAdStatus(string placementId);
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| 
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|         void showSplashAd(string placementId, string mapJson);
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| 
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| 		string getValidAdCaches(string placementId);
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| 
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|         void entryScenarioWithPlacementID(string placementId, string scenarioID);
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|     }
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| } |