164 lines
4.5 KiB
C#
164 lines
4.5 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace WZ
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{
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public class AdPlayCountManager
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{
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public const string PLAY_COUNT_SUFFIX = "_PLAY_COUNT";
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public const string CLICK_COUNT_SUFFIX = "_CLICK_COUNT";
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public const string CLOSE_COUNT_SUFFIX = "_CLOSE_COUNT";
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public const string STARTLOAD_COUNT_SUFFIX = "_STARTLOAD_COUNT";
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public const string LOADED_COUNT_SUFFIX = "_LOADED_COUNT";
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public const string LOADFAIL_COUNT_SUFFIX = "_LOADFAIL_COUNT";
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public const string SHOWFAIL_COUNT_SUFFIX = "_SHOWFAIL_COUNT";
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public const string ADPOSITION_COUNT_SUFFIX = "_ADPOSITION_COUNT";
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#region 关键事件数据
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public static int GetKeyEventPlayCount(string key)
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{
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try
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{
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return PlayerPrefsUtils.GetPlayerPrefsInt(key, 0);
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}
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catch (Exception ex)
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{
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return 0;
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}
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}
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public static void SetKeyEventPlayCount(string key, int count)
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{
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try
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{
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PlayerPrefsUtils.SavePlayerPrefsInt(key, count);
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}
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catch (Exception ex)
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{
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}
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}
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public static void IncrementKeyEventPlayCount(string key)
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{
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int currentCount = GetKeyEventPlayCount(key);
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SetKeyEventPlayCount(key, currentCount + 1);
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}
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#endregion
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#region 关键事件加载次数
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public static int GetKeyEventFPUCount(string key)
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{
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try
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{
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return PlayerPrefsUtils.GetPlayerPrefsInt(key, 0);
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}
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catch (Exception ex)
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{
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return 0;
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}
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}
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public static void SetKeyEventFPUCount(string key, int count)
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{
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try
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{
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PlayerPrefsUtils.SavePlayerPrefsInt(key, count);
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}
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catch (Exception ex)
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{
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}
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}
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public static void IncrementKeyEventFPUCount(string key)
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{
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int currentCount = GetKeyEventFPUCount(key);
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SetKeyEventFPUCount(key, currentCount + 1);
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}
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#endregion
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#region 关键事件总revenue
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public static float GetKeyEventTotalRevenue(string key)
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{
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try
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{
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return PlayerPrefsUtils.GetPlayerPrefsFloat(key, 0);
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}
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catch (Exception ex)
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{
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return 0;
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}
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}
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public static void SetKeyEventTotalRevenue(string key, float count)
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{
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try
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{
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PlayerPrefsUtils.SavePlayerPrefsFloat(key, count);
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}
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catch (Exception ex)
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{
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}
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}
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public static void IncrementKeyEventTotalRevenue(string key, float revenue)
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{
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float currentCount = GetKeyEventTotalRevenue(key);
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SetKeyEventTotalRevenue(key, currentCount + revenue);
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}
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public static void ResetKeyEventTotalRevenue(string key)
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{
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SetKeyEventTotalRevenue(key, 0);
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}
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#endregion
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#region 广告播放次数
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public static int GetAdsActionCount(AdsType adsType, string suffix)
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{
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try
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{
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string key = GetPlayCountKey(adsType,suffix);
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return PlayerPrefsUtils.GetPlayerPrefsInt(key, 0);
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}
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catch (Exception ex)
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{
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LoggerUtils.Error($"获取广告播放次数失败: {ex.Message}");
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return 0;
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}
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}
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public static void SetAdsActionCount(AdsType adsType, int count, string suffix)
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{
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try
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{
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string key = GetPlayCountKey(adsType,suffix);
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PlayerPrefsUtils.SavePlayerPrefsInt(key, count);
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}
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catch (Exception ex)
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{
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LoggerUtils.Error($"设置广告播放次数失败: {ex.Message}");
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}
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}
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public static void IncrementAdsActionCount(AdsType adsType,string suffix)
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{
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int currentCount = GetAdsActionCount(adsType,suffix);
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SetAdsActionCount(adsType, currentCount + 1,suffix);
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}
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private static string GetPlayCountKey(AdsType adsType,string suffix)
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{
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return $"{adsType}{suffix}";
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}
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#endregion
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}
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}
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