24 lines
736 B
C#
24 lines
736 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using AnyThinkAds.Api;
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namespace AnyThinkAds.Common
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{
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public interface IATSplashAdClient : IATSplashEvents
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{
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// void loadSplashAd(string placementId, string mapJson);
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void loadSplashAd(string placementId, int fetchAdTimeout, string defaultAdSourceConfig, string mapJson);
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void setListener(ATSplashAdListener listener);
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bool hasSplashAdReady(string placementId);
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string checkAdStatus(string placementId);
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void showSplashAd(string placementId, string mapJson);
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string getValidAdCaches(string placementId);
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void entryScenarioWithPlacementID(string placementId, string scenarioID);
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}
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} |